RimWorld

RimWorld

391 ratings
SimplyMoreFloors
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
4.260 MB
30 Jan, 2019 @ 9:02am
20 Jul, 2021 @ 11:04am
10 Change Notes ( view )

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SimplyMoreFloors

Description
[Mod version: 1.7]
Adds 20 new floorings that matches the original textures in Rimworld for all you perfectionists out there that can't stand mismatching. Each wall type now has a corresponding matching flooring in the metal selection as well as a luxurious looking marble-style flooring for all the jealous pawns out there.

A lightweight mod that avoids GUI cluttering by mainly adding the new floors to dropdown selections.

Contents
- 6 new luxurious floors
- 6 new colored carpets
- 5 new tinted steel tiles
- 3 new wooden floors

Note
Can be added or removed to ongoing saves.

Known issues
Ruins generates with the luxurious floor, caused by a limitation within Rimworld for earlier versions of the game.

Change log
1.7
Updated to Rimworld v1.3
1.6
Fixed issue with floors not being considered as valid floors by the game.
1.5
Updated to Rimworld v1.2
1.4
Fixed error with Rimworld versions 1.1.2579 and onward
1.3
Added support to the 'Royalty' expansion, luxurious floors are now considered a fine floor
1.2
Updated to Rimworld v1.1
Fixed sandstone steel tile not requiring any steel to construct, funny how no one has noticed
Changed all 'metal' references to say 'steel' instead, same as Rimworld
Various small fixes
1.1
Balanced luxurious floors (increased beauty and decreased the amount of work needed)
Various small fixes
1.0
Initial release

Credits
Rimworld mod "[T] MoreFloors" - For inspiration and some of the textures.

Mods used in the preview picture
"Wall Lights", by Murmur
"Misc. Training", by Haplo
"Rahs Bionics and Surgery Expanison", by Rah
67 Comments
Mage 9 Nov, 2022 @ 12:14am 
Any chance for 1.4?
GanjaMan [NL] 23 Oct, 2022 @ 10:14pm 
1.4?
Hades the King 17 Jan, 2022 @ 4:00pm 
@Mortagon Is the fix still working for you? I just want to be sure before i go ahead and delete it. Also its in the 1.1 folder called patches right?
Kenpa 17 Dec, 2021 @ 10:06pm 
Are the errors from the comments directly below been fixed? Nice mod.
ΔTØM 11 Sep, 2021 @ 1:28pm 
Anyway to increase the cost of luxurious floor? Every other floor in the game, with the same beaty, cost at least 2 times resources!
Mortagon 29 Aug, 2021 @ 11:56am 
Removing the "Patch" folder removes the red error and appears to work properly
HydroFrog64 4 Aug, 2021 @ 6:13pm 
Any way to disabled the new luxurious marbled floors from being used in monument construction quests? Really annoying getting quests that are virtually undoable because the game decided I should spend 1000000000000 blocks on some floors late game.
Mortagon 31 Jul, 2021 @ 1:09pm 
Have you found a work around @HyraxAttax by deleting either designatorDropdown in the xml?
HyraxAttax 30 Jul, 2021 @ 12:59pm 
WoodPlankFloor does have a duplicate of tag <designatorDropdown>Floor_Wood</designatorDropdown> in its definition. I'm getting the same error.