RimWorld

RimWorld

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FantasticWorlds
   
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Mod, 1.0
File Size
Posted
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4.010 MB
1 Feb, 2019 @ 8:57am
17 Dec, 2019 @ 4:02pm
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FantasticWorlds

Description
Adds various colors of plants to make the world feel more alien.

Currently this mod only recolors existing plants. If this mod is successful and there is a demand for it, I can add new plants to the game as well.


Update: Just added a custom made flower and tree to the mod. The flower has a high beauty and glows. The tree takes a long time to chop down but yields a large amount of wood. I welcome feedback on these new plants.

I am considering adding unique resources to go along with new plants, ie. a specific wood from new trees with different properties. I would like feedback from people using the mod if they would like or dislike this kind of feature.
28 Comments
Kraehe 28 Feb, 2020 @ 10:38am 
Ah, thank you!
Kraehe 27 Feb, 2020 @ 3:58pm 
Will there be a 1.1 Update?
Krausladen 17 Dec, 2019 @ 1:54pm 
Theoretically, the chemical composition of a star and a planets atmospheric capabilities to absorb and reflect light, will directly impact the appearance of plants colors.

Interestingly enough, if you look at some flower petals through the lens of infrared light, patterns will reveal themselves that are invisible to the naked eye, but insects and the like that see in infrared can see those patterns and are drawn to those flowers, so there is some variation based on factors other than light itself.

The colors you see are a reflection of what light is not absorbed by objects. Stars emit light on the full spectrum. If atmospheric conditions change enough where the spectrum of light reaching the surface oscillates throughout the day, week, month, or season, it is entirely plausible to believe that a planet could exhibit plants of all colors, just like Earths ocean, regardless of the star.
Krausladen 17 Dec, 2019 @ 1:54pm 
Here's why plants on earth are green:

The sun emits mostly yellow, red, blue, violet, orange, light etc due to the chemical composition of the sun. It emits very low green light on the spectrum. Therefore, when you see green in plants, its because plants are absorbing all of the other colors of light on the spectrum via photosynthesis because the optimal color absorption/reflection ratio per darwins theory for earth states that plants will succeed most by focusing on absorbing other colors of light than green.

HOWEVER: We see in algae in the ocean that it scales to the depth of the algae. Red algae is best at absorbing blue light, thats why red algae is found at more depth in the ocean. Red plants thrive in environments with thick atmospheric conditions because blue light penetrates those atmospheres more easily. The ocean, is an atmosphere of liquid water.

Cotton Joe  [author] 17 Dec, 2019 @ 9:46am 
Its also possible that, our science is not completely accurate, things are disapproved constantly. and since we have not been to many other worlds, our data is VERY limited.

For the majority of people on earth that believe in a higher power, the plants colors could have been determined by the creator.

I'm sure there are other reasons that I am not thinking of.. but I think in a sci-fy game, which is what I personally consider Rimworld, its completely reasonable to be creative and loose with the science behind concepts.
Cotton Joe  [author] 17 Dec, 2019 @ 9:46am 
That may be true for the most part, but it is not exclusively the case. We have plants on earth with colors other than the ones named for our sun. It is also *possible* that the plants of other worlds could.. be made of different elements than the plants on earth. react differently to light due to evolution. be genetically altered by the the host species of the planet, or even seeded by a non host on a previously barren planet. Altered in some strange way by the constant toxic fallout and solar flares that plague many of the rimworlds.
ZombieKiller96 17 Dec, 2019 @ 6:51am 
Plant color is determined by the wavelength at which the parent star (or stars) of their planet peaks. On Earth, plants tend to be green because Solar wavelengths peak in green. Earth plants absorb anything between yellow and infrared for use as photosynthesis and block the rest, anything from ultraviolet to green, by reflecting them.

Hence, on planet orbiting O-class stars, plants would appear to be white or light purple. planets orbiting B-class stars would have light purple plants, planets orbiting A-class stars would have purple plants, planets orbiting F-class stars would have purple, indigo, blue or cyan plants, planets orbiting G-class stars - like our Sun, would have cyan, green or chartreuse plants, planets orbiting K-class stars would have chartreuse, yellow, orange, red or maroon plants, planets orbiting M-class stars would have maroon, dark brown or black plants, and planets orbiting L or T brown dwarfs would have black plants.

Just throwing that out there.
Krausladen 30 Sep, 2019 @ 9:07pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1877437688

This mod was added to a collection of mods that perform and work well alongside this one.
MachoNatchoMan 21 Aug, 2019 @ 4:04pm 
did you ever make a version for b18? i'm going back to it for the full tiberium mod :3 :p