Space Engineers

Space Engineers

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EHI SRV-75C Acteon Mobile Refinery
   
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Type: Blueprint
File Size
Posted
Updated
35.670 MB
1 Feb, 2019 @ 10:46am
31 Jan @ 2:06pm
59 Change Notes ( view )
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EHI SRV-75C Acteon Mobile Refinery

In 1 collection by Canofjuice
Epitome Heavy Industries Catalogue
15 items
Description
NO MODS | DLC REQUIRED | SCRIPTS | MINOR SUBGRIDS | SURVIVAL READY



The SRV-75C "Acteon" Mobile Refinery

IFF ID: (SRV-75C MRF)
Hull symbol: SGRV




The SRV-75C was scheduled for retirement following its replacement with the larger SRV-80B. However, it was the SRV-80B that would end up being discontinued after years of dwindling sales. The SRV-75C has meanwhile remained popular, receiving continuous updates. The (X)RV series were originally envisioned as dedicated single-purpose refining platforms. This would change, as EHI continued to evolve the "Industrial Carrier" initiative. Designed to operate in areas that might have sparse uranium resources to fuel its reactors, the Acteon is equipped with 12 hydrogen power plants and extensive battery banks. With berthing for up to six crew plus captain, and eight jump drive modules, the Acteon is fully capable of long-range mining operations. The current iteration of SRV-75B now additionally features a full suite of refining and manufacturing equipment as well as other features like automatic loading and unloading.

Most recently the SRV-75C has had its entire interior completely reworked, greatly expanding both its refining, manufacturing, and gas storage capabilities. It has additionally been reworked for compatibility with EHI's larger utility craft like the EHI M-85 Sumida Medium Construction Vessel. The Acteon continues to come standard with a removable docking adaptor to support up to nine EHI D-120-S Worker Bee Light Excavation Craft.




Statistics:
Role: Space Mobile Refinery
Crew: 7
Mass: 3,679,415 (Dry)
Blocks: 4,363
PCU: 40,642

Equipment
Advanced Refineries: 8
O2/H2 Generators: 16
Oxygen Tanks: 2
Hydrogen Tanks: 10 Large
Dedicated Ore Storage: 4 large cargo containers
Dedicated Ingot Storage: 4 large cargo containers
Dedicated Ship's Inventory: 4 Small cargo containers
Jump Drives: 8
Large Reactors: 2
Hydrogen Engines: 14

Armament
8x 25mm rotary autocannon turrets.





  • Survival Ready.
  • Ore, Ingots, Ammo, and Components are automatically siphoned into storage from any ship docked with the ventral unloading area.
  • Standard docking collars are located towards the fore end, port and starboard.
  • Modestly defended against fighters and other light spacecraft.
  • All critical equipment is internally accessible for easy maintenance.
  • A projector is installed to assist with repairs.
  • Can support up to nine EHI D-120-S Worker Bee Light Excavation Craft via removable ventral adaptor.
  • Can support a single EHI M-85 Sumida Medium Construction Vessel
  • Additional hydrogen engines allow for operations in areas with thin uranium deposits.


Scripts:
Whip's Auto Door and Airlock Script
Automatic LCDs 2
LiDAR Mapping Script
Path Auto Miner | Autonomous mining and grinding script
SIMPL | Ship Integrity Monitoring Program Lite
Telemetry Plus


IMPORTANT:
The Sorter 'Uranium Bypass' allows for uranium to flow to the ship's reactors. The Sorter 'Ice Bypass' allows ice to flow to the O2/H2 generators. These can be shut off when necessary.


Author's Note:
Please comment if something isn't working, or if you have a suggested tweak or improvement. -Enjoy!
36 Comments
Canofjuice  [author] 19 May @ 5:47pm 
Space only.
Brimmstone 19 May @ 9:19am 
SO is this Atmo Safe?
Canofjuice  [author] 31 Jan @ 3:20pm 
So with SE2 coming, I wanted to tie up a few lose ends. Since people still had interest in this ship I decided to finally push the big update I started ages ago. (I got pretty busy with RL work, sorry :( ) But yeah! I'm pretty proud of the changes, the ship is a giant maze on the inside, best of luck to you all lol.
starr274 21 Nov, 2024 @ 10:33pm 
this still works with nearly Zero clang, despite Keen's best attempts, really interested to see whats in the works
Remedy 9 Nov, 2024 @ 10:28am 
Can't wait to see it now! You've got me hyped and tbh I only ever used upto 4 of the worker bee's at once
Canofjuice  [author] 9 Nov, 2024 @ 7:58am 
I've learned MUCH more compact ways of building effectively this same ship, and found out that the refinery-only functionality was limiting in practice. If I'm gonna work on this thing, I honestly might take it down to to the studs and completely rebuild the industrial space to include assemblers. There's a lot of wasted space in this design. I think I also want add landing pads to the roof for welding ships to reload from.

I'm honestly also not sure if anyone ever used the detachment feature of the docking rack. The idea there was to be able to remove it so larger mining ships could dock.

The unloading booms are also confusing and unnecessary... Basically there's better ways I've learned to do pretty much the whole thing.
Remedy 9 Nov, 2024 @ 7:47am 
How come! It's an amazing, aesthetically pleasing-looking ship! An idea could be to put in normal refineries but leave a space dedicated to the prototech refinery (for when players have gotten to that technology)
Canofjuice  [author] 8 Nov, 2024 @ 4:32am 
I wanted to move on from this design, but since you asked... I had a sorta half-baked update that I'll finish.
Remedy 7 Nov, 2024 @ 10:06pm 
Update coming? My favourite ship this
Canofjuice  [author] 21 Feb, 2023 @ 2:31pm 
The PAM program is set up for the control seat (just menu navigation, up/down/select) on the workshop blueprint. The D-120 miners I designed to work with this thing are themselves set up withe the correct hardware and scripts ect. However actually inputting flight paths ect has to be done manually. For that, and other details (things like PAM communication channels ect) read the instructions on the page for PAM.

I'm actually holding off on the final update I plan on making to this ship because I'm waiting to see what the AI update brings.