Tabletop Simulator

Tabletop Simulator

70 ratings
Scripted UNO Improved + Jump-Ins
   
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Game Category: Card Games, Strategy Games
Number of Players: 2, 3, 4
Assets: Scripting
Tags: 4+
File Size
Posted
Updated
163.049 KB
12 Feb, 2019 @ 9:45pm
7 Nov, 2019 @ 1:09pm
19 Change Notes ( view )

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Scripted UNO Improved + Jump-Ins

Description
--Original Mod Description--

UNO, but all the tedious things are automated for you
--Cards are automatically dealt to you when you join the game
--The game keeps track of who's turn it is and will only allow cards from the current player
--Card play is scripted, so it knows what cards are allowed to be played, and what cards are not
--Special cards are scripted; Wild cards, Wild +4, +2, Reverse, and Skip cards all have correct behavior
--A win condition is met when a player plays their last card.

Additional features/fixes:
- Turn system no longer bugs out all the time
- Players (usually) wont win when taking all of their cards out of their hand. (If this does happen, type !resetwinner)
- UNO Button
- Jump-Ins option
- Turn timer. 30s until a player is skipped. 3 skips in a row will move the player to spectator.
- Turn marker shows direction of turns & the current card when hovered over.
- Players cannot grab cards mid-air while it's being dropped onto the playdeck.
- Admin commands
- Stacking button will now appear below turn marker instead of next to the deck.

Admin Commands:
!autorestart - Toggles auto restarting the game after somebody wins.
!restart - Instantly restarts the game
!next - Skips the current player.
!noi - Toggles the deck being interactable
!drawone - Toggle One Draw rule
!jumpintest - Toggle Jump-Ins
!nocard - Reset the current card to nothing; Can play any card afterwards.
!newdeck - Detect new deck in position of the old one if it bugged out.
!resetwinner - Sets the game winner to nobody and will continue the game as normal. Use if someone wins by error.
!stopspecial - Cancels a wildcard/stacking choice


Rewinding the game will break the script since it doesn't support mid-game saves. This will be fixed in a future update.

Original workshop addon by iTzMeek: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=814121724
29 Comments
blaga54 12 Jan, 2024 @ 6:27pm 
the sound doesnt play and the disco ball doesnt appear anymore when someone wins
Typo 18 Apr, 2023 @ 8:25am 
I know you haven't been here for a while but I am currently attempting to replace the deck with a custom one; is there an easy way to do this? I LOVE how this version plays but wanna try different looking decks with it
Bart 24 Aug, 2020 @ 3:32pm 
If someone waits for the timer to count down while multi-draw is enabled, they only have to draw 1 card. This means even though the host sets it so people should have to multi-draw, the skip timer can be abused.
It should keep giving them cards until they get a card which they can play, then skip them for the next player.
gyjo 19 Jun, 2020 @ 7:37pm 
best version of uno ive played so far. the only thing its missing that i want is challenging +4s, but other than that it seems solid!
Cocky. 29 Apr, 2020 @ 4:50pm 
Ich muss 6 Karten ziehen und darf dann nichts legen. Ballert Bruder.
Jonson 16 Apr, 2020 @ 4:37pm 
Great script. works great
Koal 1 Apr, 2020 @ 7:44pm 
Love the mod. Was wondering. if you are still into modding. Could you possibly make a less asset intense version of magic uno? Like just have the set up you have now but add the extra cards and their function because swapping from this mod to magic uno which has allot of assets not to mention custom table. It gets really laggy and some peopel take 5 minutes to load in.
Gander 5 Mar, 2020 @ 1:51am 
Keep getting a bug where I can't play a card from hand. Playing a jump-in card right before the player who's turn it is plays one seems to cause it. I can highlight cards but not play or even move them. Changing team/color doesn't fix either, only fix i've found is reloading game.
DeJMan  [author] 7 Nov, 2019 @ 10:01pm 
A fix has been published for the issues that were caused by the previous update. Thanks Teacup.
Will 22 Jul, 2019 @ 9:53am 
@Joacgroso you can't stack +4 to +2 and vice versa.
I'm pretty sure you can edit timer from script.