Stellaris

Stellaris

107 ratings
Better Naval Capacity
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
386.897 KB
15 Feb, 2019 @ 9:22am
3 Nov, 2020 @ 6:07pm
15 Change Notes ( view )

Subscribe to download
Better Naval Capacity

In 1 collection by Mordachai
Mordachai's Mods
6 items
Description
Better Naval Capacity gives you a few ways to increase your naval capacity:

Adds 4 new techs to raise naval capacity.
Adds 4 new techs to raise starbase capacity.

Changes the penalty for being ov...
36 Comments
Mordachai  [author] 15 Mar, 2024 @ 5:23pm 
Sorry - I've not been maintaining my Stellaris mods -- moved to Distant Worlds 2 and my efforts are all focused over there.
Valaso Osalav 15 Mar, 2024 @ 10:46am 
will this work with the current stellaris version?
Mordachai  [author] 20 Aug, 2021 @ 3:42pm 
Just updated to 3.0.*
Mordachai  [author] 20 Aug, 2021 @ 3:39pm 
Yeah, I think I intentionally set the starting cap -10 lower. It does provide 4 extra techs to raise that well beyond.
crow 19 Aug, 2021 @ 9:31pm 
3.0.3 , it working in my pc
penalty is fleet capacity -10
Mordachai  [author] 19 Apr, 2021 @ 4:06pm 
At some point, yes. Been sucked into Valheim and RL for a while :)
scott4dges 17 Apr, 2021 @ 5:45pm 
Hi there, just checking if you've checked this against 3.0 or if you plan to update compatibility for the latest version. Thanks!
Mordachai  [author] 29 Dec, 2020 @ 5:12pm 
(continued)

However, my time is severely limited of late -- very intensive job -- so little desire to mod during down time.

The next time I update this series I'll fix the descriptions. I have the full text saved in them. It's pretty lame that Stellaris blows it away everytime, and doesn't supply a simple mechanic to just "use this file every time" -- but c'est la vie.
Mordachai  [author] 29 Dec, 2020 @ 5:12pm 
The short descriptions are due to the new mod manager -- I have to copy & paste the descriptions by hand from another source - or else it does this on its own.

I don't know of a way to limit technologies or similar to only the player.
I can limit the better start one - because that's a script that chooses who to help. However, I've not tried to implement this - though I doubt it's very hard. Just some research to find out how to filter on only the player's worlds & techs & so on. You're welcome to do so - and repost that as an alternate mod. Just refer to the source someplace - and otherwise I'm cool with that. (for any mods I've made).
Trainbrain97 29 Dec, 2020 @ 9:08am 
Hey Mordachai, I’m not sure if you’re aware of this or not, but it appears that there’s an issue with the descriptions of this mod and a few of your other similar mods for Stellaris (Better Perks, Better Ships, and Better Camera). With these four mods, it appears that the full descriptions are not properly included and in such a way that it looks like they were copied from the shortened previews you would get from mousing over the mod in any UI window before actually accessing it. They’re all very short and each one ends abruptly in the middle of a sentence or word with an ellipsis (three periods),and I figured I should bring this to your attention. I’m wondering about the full details of what these mods actually do, and I'm sure I'm not the only one.

Also, do you know if there would be a way to allow/configure these mods to only affect player-controlled Empires, if the one installing desires such?

Thanks in advance!