Enderal: Forgotten Stories

Enderal: Forgotten Stories

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Enderal FS - Enable Wait no Heal (EN)
   
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Replacer/Improvement: Interface
Equipment: Miscellaneous
File Size
Posted
Updated
136.722 KB
19 Feb, 2019 @ 1:52pm
21 Feb, 2020 @ 1:26pm
4 Change Notes ( view )

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Enderal FS - Enable Wait no Heal (EN)

Description
Enderal FS - Enable Wait no Heal
by JC Denton (PaulDenton on Nexus)

Version :2.0.4
Date :2020/02/21
Category :Gameplay effects and changes

IMPORTANT!!:
This mod is only executable under "Enderal: Forgotten story"!


Wenn deutsche Lokalisation gewünscht, dann gehe zur deutschen Version:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1661025176&searchtext=

Description
=========
This mod can run only on the total conversion of Skyrim: "Enderal"!
Unlocks the blocked wait in Enderal.
(Configurable) Heals you NOT while waiting, and NOT if you have the buffs of regeneration on the armor.
And you could here be also attacked while waiting when enemies you see.


New Features
=============
* In the MCM menu you can see the current status of the mod:
ACTIVE or disabled by certain quests (quest names are displayed).
* (configurable) In the upper left corner of the screen you will be notified when mod status changes.
* MCM menu "Mod uninstall"


Walkthrough
===========
The blocked wait is released in the prologue only from a certain game progress.
You will be informed ingame with a message box:
Furthermore, the waiting and sleeping (Vanilla-Mod) at some point in the end-game will be locked again.


Mod Dependencies
================
Skyrim (of course ,-) at least Version 1.9
The total conversation of Skyrim: "ENDERAL: Forgotten stories" on Steam (free here) up to Version 1.5.3.0


Workshop Installation
=====================
1. For safety reasons, please create a new manual gamesave before subscribing to WS!
2. In your Enderal Launcher, select the Steam Workshop and click on the link to search for new mods.
3. Select "Enderal FS - Enable Wait no Heal (EN)" and subscribe.
4. Back to enderal steam workshop tool and install.
5. Open the "Data files" in your Enderal Launcher, check the box for the mod, save changes and have fun!

An installscript of the mod does everything else,
among other things, a new gamesave is created before and after the installation:
"JCDEW202beforeInstall"
"JCDEW202AfterInstall"


When updating to a new version
------------------------------
Just overwrite everything.
An update script of the mod does everything else,
among other things, a new gamesave is created before and after the installation:
"JCDEW202beforeUpdate"
"JCDEW202AfterUpdate"


Note:
-----
It may happen that the MCU menu of SkyUI takes a long time to register this mod (up to 10 minutes).
Therefore, the script prompts you to go to the MCM configuration menu, close it again and go back into game.
This speeds up the registration of the mods in the MCM (Why, unfortunately I do not know).

But please wait until the message "INITIALIZED" or "UPDATED" appears in the upper left corner before
you open the MCM menu again.

Second important NOTE:
If you have previously installed the old version (<= 1.0.6), then
you must still in DATA\scripts remove the following scripts:
_00E_BedScript.pex
and in DATA\scripts\source folder:
_00E_BedScript.psc


Manual uninstall
================
Please select the menu "Mod Uninstall".
You will be guided through the necessary steps,
among other things, a new gamesave is created before and after the installation:
"JCDEWuninstallSave01"
"JCDEWuninstallSave02"

De-Subscribe then this mod in the workshop.
The following files in the DATA folder should NO LONGER BE:
JCDEnderalEnableWaitNoHeal.esp
JCDEnderalEnableWaitNoHeal.bsa
And in the folder "seq" the JCDEnderalEnableWaitNoHeal.seq file.
(Maybe the folder seq is not there after the uninstall, that's okay.)

If present, remove the file _00E Bat Script.pex in the "scripts" folder.
If present, remove the file _00E Bat Script.pec in the "scripts\source" folder.

Then you load the game save "JCDEWuninstallSave02" (There comes a warning message that you can ignore) and
make directly a save ("Clean Save").


Configuration
=============
Who wants to be healed while waiting, can adjust this in MCM menu.
But remember:
This upsets the game balance a bit: e.g. the food would then no longer so important!
So how do I configure this in the mod? See the picture sequence below:

Who feels disturbed by the messages in the upper left corner of the screen when
mod status changes, can set this (OFF) in the MCM menu.


Incompatibilities
=================
Only for other Mod which change the same script _00e_bedscript.pex under DATA\scripts.
At the moment none.

Craftable and Placeable Havok-enabled Bedrolls:
http://www.nexusmods.com/skyrim/mods/19943/?
This mod could make it trouble.

With the mods that build player houses in another cell, there could be problems.
If you're using a mod like this and you can not sleep in your own bed (Quest blocks waiting), let me know:
et al Link to this mod and I will try to create a compatible version.


-------------------------------
ChangeLog "Enable Wait no Heal"
-------------------------------
[ v2.0.4 ] 2020/02/21
(x) Changed: Mod adapted to the Enderal version 1.5.8.0 (Forgotten stories).
(-) Bugfix : "Waiting with life regeneration" now heals the player.
(-) Bugfix : Fixed several dirty edits.

[ v2.0.3 ] 2019/03/09
(-) Bugfix : In the beds in the player house (market place and nobility quarter)
may now be slept despite Wait blocking by a quest.
(-) Bugfix : Status display in the MCM menu: Double entries of the quest names fixed.


[ v2.0.2 ] 2019/03/05
(x) Changed: Mod adapted to the Enderal version 1.5.3.0 (Forgotten stories).
(-) Bugfix : The mod menus in the MCM menu are now working properly.
(-) Bugfix : Sleeping in beds (if Story Quest allows it) now works again after installation.
(-) Bugfix : Ark's Mapmarker is now in the right place on the map. (Thanks @rob58085)
(-) Bugfix : The cell tracking from the player is now working properly.
(-) Bugfix : Corrected localization in submenu (display of quest names).

[ v2.0.1 ] 2019/02/18
(x) Changed: Mod adapted to Enderal Version 1.5.1.0 (Forgotten stories)
(+) Added : Status message of the Mod in the upper left corner of the screen and
status display in the MCM menu.
(+) Added : Uninstall Help in the MCM menu.
(-) Bugfix : In the quest "A song in silence" you could wait: fixed.
(-) Bugfix : All bed names were in German: fixed.

[ 1.0.6 ] 1016/12/18
- (-) Bugfix :
Savegame Problem: Missing quest properties filled.

[ 1.0.5 ] 1016/12/17
- (-) Bugfix :
Mod adapted to the Quest MQ09 "The Lion's Den"
Mod adapted to the Quest MQ11c "A Song in the Silence".
Mod adapted to the Quest MQ12b "Black Light, Part II".
Mod adapted to the Quest MQ12c "Black Light, Part III".
Mod adapted to the Quest MQ14 "For the Greater Good" + and all subsequent quests after that
(From there, the wait is deactivated until the end of the game).
(+) Added :
Under data\scripts\ folder the scripts: _00E_BedScript.pex + _00E_BedScript.psc as "Loose"-Files:
IMPORTANT!!: Before mod update please make from these scripts (from enderal-version 1.1.6.0 they are available) a backup!
(x) Changed:
Mod adapted to Enderal Version 1.1.6.1

[ v1.0.4 ] 2016/09/03
- (-) Bugfix :
if you had buffs like "Blessing of Life" activated and you've been waiting,
you could take damage depending on how much bonus life you received.
And You could die from this effect. This is fixed now.
(x) Changed:
Mod adapted to Enderal Version 1.1.3.3

[ v1.0.3 ] 2016/08/13
- (-) Bugfix:
Mod adapted to the Quest MQ12c.
(+) Added :
On cells change is always checked on Quest dependencies and
activated according to the "Wait" or disabled.

[ v1.0.2 ] 2016/08/03
- (-) Bugfix:
MCM-Menu has been corrupted by savegame problems after update.

[ v1.0.1 ] 2016/08/02
- (-) Bugfix:
The vital statistics of the player were sometimes not reset properly
after waiting.

[ v1.0.0 ] 2016/07/31
- Initial Release
41 Comments
Lucifer Sam 28 Sep, 2023 @ 4:27am 
why do we need to finish the current quest for it to work?
p.ohrem  [author] 21 Feb, 2020 @ 1:34pm 
Hi Guys

I have uploaded a new version.

[ v2.0.4 ] 2020/02/21
(x) Changed: Mod adapted to the Enderal version 1.5.8.0 (Forgotten stories).
(-) Bugfix : "Waiting with life regeneration" now heals the player.
(-) Bugfix : Fixed several dirty edits.
Kwama57 29 Aug, 2019 @ 7:11am 
@p.ohrem sorry i have uninstalled the game a few days ago as i have finished it.

I do not remember the MCM menu message but every time i tried to rest it would not allow me and block the use of beds. I did try to set the mod first or second or last in order it would not change...

It was before and later again after the Nehrimese attack of Ark, before the final trigger to the ending message i tried this mod while doing remaining sidequests i wanted done.

Tried the workshop install and the nexus manual install, none enabled the mod to work and only bug regular beds in my Marketplace's home, the dancing nomad and another tavern somewhere despite me uninstalling, thing is there was no "script" folder to delete iirc.

Thanks for your mod for those having it working as intended but to me and the major part of users in comments it broke beds and uninstalling didn't fix this, only a save "before"... so fair warning.
p.ohrem  [author] 28 Aug, 2019 @ 11:07pm 
@Kwama57:
I need more infos:
What say the MCM Menu of "Enable Waid no Heal"? It say active or is a running quest listed?
In the MCM menu you can see the current status of the mod:
ACTIVE or disabled by certain quests (quest names are displayed).
If displayed inactive, it may also apply to beds (for certain quest sections)
Kwama57 25 Aug, 2019 @ 12:22pm 
Warning here, do not use this mod folks, breaks use of beds and can't even wait... At least there is a "before" save backup but damn it.
Orpheus 20 Mar, 2019 @ 1:20pm 
thanks for the answers as well as the time and work you put into this mod :)
p.ohrem  [author] 20 Mar, 2019 @ 7:07am 
@ Godrik Underscore
I need more infos.
What say the MCM Menu of "Enable Waid no Heal"? It say active or is a running quest listed?
If is "active", then try this:
Meditiate, go into Skill-Area und go back to world. This shout help, maybe.
Godrik Underscore 20 Mar, 2019 @ 5:38am 
Not sure what I am doing wrong. It always says "You cannot rest at this time".
p.ohrem  [author] 17 Mar, 2019 @ 7:38pm 
@ Orpheus
It's savegame compatible.
Anyway, you should make a manual savegame before you subscribe this mod.
So if you have any problems, you still have your last game progressing before installing the mod.
Orpheus 17 Mar, 2019 @ 1:54pm 
is this savegame compatible or will I have to start a new run to use it?