RimWorld

RimWorld

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Stargate Races
   
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Mod, 1.0
File Size
Posted
Updated
5.826 MB
24 Feb, 2019 @ 10:53am
20 Feb, 2020 @ 12:44am
14 Change Notes ( view )

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Stargate Races

Description
This mod adds the Race of the Goa'uld aswell as Jaffas and their slaves from the Series Stargate. This mod was heavily inspired on the RimGate - Jaffa, Kree! mod. This one adds the Jaffa with their Armor, the Staff weapon and the Stungun but it wasn't possilbe to build them yourself. Therefore I have rewritten the Mod and add some other stuff myself, as well as I retexutred and rewrote some very interesting mods to add more flavour.

The mod contains:
A new Race inculding the suitable scenario:
- The Race is called Goa'uld, in order to choose if your pawns are Goa'uld, Jaffa or slaves you need to choose their Backstories. I recommend to play with 1 Goa'uld, 2 Jaffa and 3 Slaves.
Armor and Weapons
- Jaffa Armor with Helmets, Ma'tok (STaff Weapon) and Zat (StunGun)(all orginally from RimGate - Jaffa, Kree! by Xen, Charnov, Helixien, Cpt. Ohu and Erdelf)
- golden Goa'uld Armor and Helemts
- Kull Armor and weapon
- Tacluchnatagamuntoron (grenade)
- Tel'tak transport ship, which brings you where every you want and back (orginially it was Cargo Pod Transport by AKreedz)
- Mineable Naqadah which can be refined to Naqadriah at the Electric Smelter (inspired by Coal from Agrarcore)
- Naqadriah Power Generator
- The sarcophagus (inspired by Fast regen by Daniledman)
- the necessary research table
- Main picture is taken from (https://fotku.fandom.com/wiki/Government:_Goa%27uld_Empire)
I want to add a StarGate which would count as Wincondition, but I simple don't know how^^

If you want to use this mod as basis for your own versions of any other stargate race (replicants, ancient, wraith) or as basis for a mediveal king, knight and slave scenario feel free to use it. Remember to mention all other autohors.

I recommend to play it with one of the many Shield mods to enable more sci-fi feeling (e.g. ED-ShieldsBasic)

P.s. I couldn't fix that the pawn in the sarcophagus doesn't show its stupid head. I would be happy for a fix.
v.1.1
Due to some problems I have created a Goa'uld and a Wraith Crafting Table where their stuff can be crafted. So no data are overrided of the original files. THis should help to work with different mods too. Unfortunetla I couldn't fix any head issues as the files are all properly labelled. It should work, but I am not a good coder nor artist (as you might realise^^).
v.1.2
Thanks to EbonJaeger the game is now balanced and a lot of string errors are fixed. Finally I found the reason why the benches didn't work and it is fixed now too.
v.1.3
Tel'tak, Dart and Jumper are now based on another mod called SRTS. Somehow I cannot build the Jumper ingame also I believe all necessary files are where they should be


Popular Discussions View All (1)
1
19 Sep, 2022 @ 5:28pm
Balance Recommendation
Fenris
138 Comments
Manni 4 May @ 12:56am 
update please!
ScruffyMadman67 27 Apr, 2023 @ 9:09am 
I pray for an Update as this was one of my all time fave mods
[Aurora] Shadow 24 Feb, 2023 @ 11:52am 
1.4 ?
Vardath 11 Nov, 2022 @ 1:48pm 
Yes please, but for 1.4
Fenris  [author] 25 Sep, 2022 @ 2:59am 
As mentioned in the description and in the text, it is a wild mix of stuff I made and some dead mods. I am not a professional and therefore I failed bringing it to the newest version. I technically need to start from scratch. However, I am tempted to export my own stuff into seperate mods, e.g. sacrophagus and tel'tak, if I find too much leisure time. Maybe the wraith stuff too.
kinglioman 18 Sep, 2022 @ 8:30pm 
says its not updated any chance you can bring it to the newest version of rimworld
Nyarc 22 Jul, 2022 @ 4:20pm 
Would find it cool if you have maybe interested in collabing with the [O21] Stargate Team and atleast make sure your both mods are compatible, great work
Avastus 5 May, 2021 @ 1:33pm 
OH I see. Well, if you are ever feeling the itch I look forward to playing this on the current patch someday. Such a great idea. TY anyways
Fenris  [author] 5 May, 2021 @ 12:01am 
It is not. I mixed some stuff and optimzed it for me. I thought some others might enjoy it as well. Due to the mix in coding, I can't get it past 1.0
Avastus 4 May, 2021 @ 8:30pm 
this still work? looks great