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I would have used renewable energy complexity as I love that mod, but sadly I think the AI doesn't use any of its battery features so it gives human players a huge advantage :(
But all in all, your mods are fantastic and I literally do not think civ 6 is a real game without them! Thank you for everything you do for this community.
Gain score by:
- Having CO2 emissions much lower than the biggest CO2 polluter
- Maintaining Coal Power Plants.
- Maintaining Oil Power Plants.
- Completing the Industrial Zone Logistics project
- Maintaining Battery Storage Power Stations.
Your mod description states: "Reworked Climate Accords to reduce points for dirty power plants and give points for cleaner power plants. No more points for decomissioning but for the regular Industrial Zone Logistics project instead."
So I was just curious as to what the mechanics actually are. Do I gain score with coal and oil plants?
Also, I don't have the renewable energy complexity mod, so I think "Maintaining Battery Storage Power Stations" should not show up right?
your mod has been translated by ASM590319 into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.