Black Mesa

Black Mesa

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mm_bms_coop_area (VER 1.2)
   
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6.979 MB
27 Feb, 2019 @ 5:55pm
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mm_bms_coop_area (VER 1.2)

Description
If you were looking for a new update to this map, then you are pretty lucky! I am still in development in this map. All the photos you see here are part of what I added to the update. The old photos (Most photos there still currently part of the map, but note some photos may have extra stuff that have been removed but the other stuff will still be there) can be seen in the old link below.

This is an update to my old version of a map called mm_bms_coop_area.
The old version and more information and photos (some photos and info can possibly be outdated, any questions I can answer.) can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1615674101

This update adds and includes:

A new way to start the map, press the use key in the center of the door to plant to charge.

New friendly LAV vehicles

You can no longer kill your friendly NPCs

Radio chatter on a new radio (this is a physical model, you do not always have to hear it).

Radio chatter when the marine round starts (the radio is like a speaker and microphone on your body if you know what I mean).

Other various improvements

This update removes:
Marines above the bunker
The mortar

List of things that can help you win the map faster:

Just in case you didn't know, LAV stands for "Light Armored Vehicle".

Try to keep the LAVs alive, they are a lot more helpful than you think.

LAVs are weak against a lot of things but they are good with killing air, some infantry, bosses (not tanks).

Try to protect your LAVs from houndeyes because the houndeyes do constant damage in the first round if they manage to stay there for long enough.

LAVs are also weak against the bosses but still do lots of damage (no damage to tanks).

Your tanks can help support you on ground so try to keep them from exploding too, they also can support the LAVs.
The gargantuas moves faster then the player, you can try to slow them down with explosives, tanks are good with slowing them down due to their main gun.

Cut Features:
I was going to decide adding a waiting room but I realized that we got a new way to start the wave which should keep players busy.
A mortar to kill the enemies that players could not control
Apache helicopter (removed because when it attacks, the game crashes on multiplayer)


Please give me feedback, suggestions, ratings, and some bugs you found disregarding the NPC's behavior. I would very much appreciate that.
1 Comments
barbarian 1 Mar, 2019 @ 3:46pm 
yum