Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Plastic +1 body essence cost 0.5
Aluminium +1 body, +1 impact essence cost 1.15
Titanium + 2 body, + 1 impact, + 1 ballistic essence cost 2..25
But is for the body not just for one leg
Also, iirc, bonelacing was a requirement for the cyberlegs/arms or else the stress of use would literally rip the limbs from the torso.
Looks for things with names like datajack.item.bytes and obvious cyberarm 2.item.bytes
You can edit .bytes files with gibbed's editor, or just make (item name).item.txt files in text format. Packs that have been 'cooked' can't accept dependencies on .txt files, so if you want to use your modded content in DMS, you'd need to get your files into .bytes format.