Stellaris

Stellaris

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!Mass Effect Civilizations - Asari - Spawn Illium
   
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7 Mar, 2019 @ 6:55am
28 May @ 10:13am
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!Mass Effect Civilizations - Asari - Spawn Illium

In 1 collection by Princess Stabbity
Team Nessassity - Stellaris
20 items
Description
This is an optional Mass Effect Civilisations: Asari module that enables spawning of the Asari Corporate Interests as an AI empire (unless a player is playing it) when starting a new game.

By default, prescripted empires in the MEC series will never spawn as AI unless a human player is playing at least one of them. You do not need this module if you only want to play as one of the empires in question.

In order to function correctly, this module must be placed BELOW Mass Effect Civilisations - Asari in your load order!



This is not a standalone mod! It absolutely requires the following to function:


  • Stellaris™
    Paradox Interactive
  • Team Nessassity:
    Princess Stabbity, Nessa & Teneb Kel
14 Comments
Galadhad 2 Oct, 2021 @ 4:16pm 
Got it, tyvm for the answer.
Princess Stabbity  [author] 25 Sep, 2021 @ 9:07pm 
@Galadhad: No, it's not necessary. In fact, after we added the option in the main mod to spawn the factions from within the game, the Spawn modules became kinda redundant. We pretty much just keep them around for legacy reasons. And only because they don't require frequent maintenance. If we had to update them every patch, they'd be gone already.
Galadhad 25 Sep, 2021 @ 2:56pm 
Excuse my ignorance if this is something that has been adressed before, but, is this necessary for something to work in your main mod? I have been playing new games with both asari factions spawning as ai. Ty for your mod by the way, i really enjoy it as a fan of ME.
bascott83 17 Sep, 2021 @ 2:32pm 
thank you for that clarification Princess Stabbity
Princess Stabbity  [author] 16 Sep, 2021 @ 3:38pm 
@bascott83: Yes, this doesn't need an update.
bascott83 16 Sep, 2021 @ 6:05am 
Princess Stabbity, Since Mass Effect Civilizations - Asari mod is updated to Lem. Will this mod work fine?
Princess Stabbity  [author] 11 Oct, 2019 @ 2:04am 
IMPORTANT!
There is apparently an issue with how load order is determined by Launcher 2.0 (Stellaris 2.4.0). If the mod is active but the civ has failed to spawn in your game, try disabling and re-enabling this mod in your launcher to reset its load priority, and start a new game.
Garant26 8 Apr, 2019 @ 4:14pm 
It would be really great if they did spawn close :)
Princess Stabbity  [author] 13 Mar, 2019 @ 8:02am 
@gerardx17: Their relative placement is random. However, they will be aware of each other's existence from the start and have a small diplo bonus towards each other.
Lemon Soul 13 Mar, 2019 @ 5:17am 
If I install this mod and start a game as the Republics, will the two Asari empires spawn close? Will they interact with each other or something?