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I'm still using 1.5, only going to go to 1.6 when it fully releases with odyssey, so it may not be that big of an issue if it only happens on 1.5.
Does that happen in 1.5 or 1.6?
Example, I use a wall lamp mod, and while I can place wall lamps on tiles with vanilla generators, the advanced generator doesn't allow for wall lamp placing.
Second example, I use a minimap mod, where a lighter gray indicates walls and a darker gray indicates structures/furniture (e.g fabrication bench, dining chairs, research benches), and the advanced chemfuel generator has that lighter gray, indicating it's a wall.
I did go into dev mode and make 2 rooms with the vanilla & modded generator and both of them were indicated as outdoors though.
TL:DR, this generator mostly acts like a wall and indicated as such when it's a structure
I have not touched RimWorld in a while, but thank you for letting me know about 1.6 coming! I actually have some free time now, so yes - I will look into updating my Rimworld mods to 1.6!
hate to necro cause last comment was 2 years ago, but i see this is released for 1.5, is it compatible with vanilla chemfuel expanded, i'd rather not use rimefeller. also, will you be updating this for 1.6?
Yep, gonna update it for 1.4 next week