From The Depths

From The Depths

30 ratings
Modular walker ( StarCraft Viking chassis)
   
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74.577 KB
18 Mar, 2019 @ 3:48pm
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Modular walker ( StarCraft Viking chassis)

In 2 collections by RandomNOOBY
Scottish Independant Navy
249 items
REALISTIC MICRO FLEET (Combat capable small REPLICAS)
130 items
Description
One more step closer to FTD walker mechs.
One 3 X 3 one axis turret (own main weapons).
Two gatling 5 X autocannons 2axis. (secondary weapons)
Triple jointed legs.
AI +Sensor.
Power.
(needs spin timings to walk like an animal). Latest version has realistic walking but requires user to press Y and I keys to make it sprint - still working on some way to get AI to use legs as locomation
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1688455224

733 volume
10K resources.
1/2 hover 1/2 walker.
This is a modular system that allows for easy swapping of weapons and sensor upgrades.
The feet are mainly rubber with 4 applique panels that are free to repair apperantly.
The legs contain the ammo and are heavy armoured to provide weight as well as duranility.
Single repair bot.
extra ammo.
imited fuel.
limited resources.
fairly small with a relatively low cost.
Just need to figure out some animalistic leg timings and drop the height 1 meter and it should qualify as a walker, eventually the legs will have rotation in the X axis for turning. No idea what weight can be mounted on top or at what offset, but if it gets very heavy main thrusters mounted on the actual turret will fix it. secondary guns might jam but its an easy fix. Qualifies for the ashes of the empire campaign with 1000 volume spare.
RandomPro tells me he will attempt to calculate the spin timings and add a turret that turns it into a transforming starcraft viking mech, which seems doable but Im pretty sure I cant

FTDウォーカーメックにもう一歩近づいてください。
1 3 X 3 1軸タレット(独自の主な武器)。
2つのガトリング5 Xオートマトン2軸(二次武器)
三本足の関節。
AI +センサー
力。
(動物のように歩くにはスピンのタイミングが必要です)。

733巻
10Kのリソース。
1/2ホバー1/2ウォーカー。
これは武器の交換やセンサーのアップグレードを容易にするモジュラーシステムです。
足は主に4つのアップリケパネルが付いているゴムで、見かけ上は自由に修理できます。
脚は弾薬を含み、重量と耐久性を提供するために重装甲です。
シングル修理ボット。
追加の弾薬。
模造燃料。
限られたリソース。
比較的低コストでかなり小さい。
いくつかの動物のような足のタイミングを把握し、高さを1メートル落とすだけで足を動かすことができます。最終的には足は回転のためにX軸に回転します。どのくらいの重さを一番上に、またはどのオフセットで取り付けることができるかはわかりませんが、実際のタレットに非常に重いメインスラスタが取り付けられている場合は、それを修正します。 1000ボリュームのスペアで帝国のキャンペーンの灰のために修飾します。
24 Comments
BRH0208 12 Feb, 2020 @ 5:13pm 
I wish there was a way to make mechs like this for newer players
RandomNOOBY  [author] 2 Feb, 2020 @ 7:18am 
@Thicc Boi A :
updates :its a year old, and I am not back on FTD for another 6 months,I will have a look then
Squigee 2 Feb, 2020 @ 12:53am 
it only spawns the legs, and it doesn't walk, it kinda hovers and its legs contort into horrifying positions.
RandomNOOBY  [author] 13 Jul, 2019 @ 3:22am 
It took 3 of us but should have true walker by end of summer 2019
BRH0208 21 Mar, 2019 @ 5:55pm 
Really good walkers. walkers are something that I would love more of in FTD.
nobl3fire89 21 Mar, 2019 @ 2:52pm 
d r i v e m e c l o s e r i w a n n a k i c k i t
the fun police 21 Mar, 2019 @ 1:37pm 
this, ive got an amphibious, quadruped destroyer that looks like a weird salamander, and can autounomusly switch between water mode, and land mode, where its legs deploy and start a full on walk-cycle(look at me just bragging here about how cool this thing is) but its practically useless on land due to the absence of friction in the engine, so for now it just looks cool(and is actually really good in sea combat) but ive been waiting for friction to be added to the game before i go any further with developing it
Rough Laser Surgeon 21 Mar, 2019 @ 8:40am 
or just a block with high ground friction
RandomNOOBY  [author] 21 Mar, 2019 @ 7:43am 
Dam that would be cool, someone needs to tell Nick and Gladen
TruBlu 21 Mar, 2019 @ 6:30am 
i meant that the Dev's create a new kind of sticky block that sticks to land surfaces, it can always work because theres always land, even underwater