X4: Foundations

X4: Foundations

413 ratings
Ship Reverse Engineering
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18 Mar, 2019 @ 7:42pm
28 May @ 12:51pm
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Ship Reverse Engineering

Description
This extension adds an option to a player-owned shipyard or equipment dock to analyze a docked ship you own, destroying it but learning blueprints from it.

To use, dock the ship to analyze at the station and then contact either the ship trader or manager. Select Analyze Ship and then the ship to analyze. Only ships from which you can learn new blueprints will be displayed. Everything on the ship will be destroyed along with it, so remove any important staff or other items before starting.

If you are using a shipyard and you don't have the hull blueprint for the ship, you always get that. Otherwise, you get one or more random blueprints among the equipment on the ship: shields, thrusters, weapons, turrets, or engines.

The analysis will take up one of your ship build/equip slots while in progress. It will show up as if you were building a new ship, so you can check the time remaining. If you cancel, you will not get your ship back, so don't do that. :)

Feedback on balance would be appreciated. The blueprint costs are all over the place but I tried to set it up so it's not a guarantee you want to analyze; it should depend on the item, how badly you want it NOW as opposed to a while in the future, and how much you want the build slot it will take up.
233 Comments
the mighty whatever 21 Jun @ 6:40am 
This a really good mod, well done!
Mysterial  [author] 19 Jun @ 6:58am 
Now that Egosoft fixed UI modding at some point I might switch it to a real UI instead. Doing 'more' on the dialogue wheel is really painful.
Beepity Boop 18 Jun @ 11:49pm 
...Actually I guess changing option 6 from "back" to "more" if there are more than five potential analysis targets would also work
Beepity Boop 18 Jun @ 11:32pm 
Suggestion: Make option 5 be a "more" option when applicable so that if someone has more than five potential analysis targets they can choose the one they want instead of...is it random, currently?
Hydrofoil 2 Jun @ 1:03am 
Anyone tried this mod with Starwars Interworlds mod?
Lugzan 15 May @ 6:22am 
brain derped again any when i dock the ships on my shipyard that combines S/M/L/XL i dont see ant menu on the ship dealer
twsta 4 May @ 11:37am 
Hey Mysterial - what ships have you noticed that issue with? Just so we know which ones to not analyze :)
Mysterial  [author] 1 May @ 10:53am 
Yes. Some mods don't need to be updated for every game version.

There is a minor bug where it will let you analyze certain un-blueprintable special ships for no reward that I'll fix when I can find time, but that's it.
Hydrofoil 1 May @ 8:23am 
Does this still work doesnt seem to have been updated for a long time?
Hebrux 12 Apr @ 9:23am 
great concept but the speed is so slow!!!
Many times, by the time the reverse engineering is complete, I've already built and empire with enough cash to purchase the blueprint myself