X4: Foundations

X4: Foundations

Ship Reverse Engineering
233 Comments
the mighty whatever 21 Jun @ 6:40am 
This a really good mod, well done!
Mysterial  [author] 19 Jun @ 6:58am 
Now that Egosoft fixed UI modding at some point I might switch it to a real UI instead. Doing 'more' on the dialogue wheel is really painful.
Beepity Boop 18 Jun @ 11:49pm 
...Actually I guess changing option 6 from "back" to "more" if there are more than five potential analysis targets would also work
Beepity Boop 18 Jun @ 11:32pm 
Suggestion: Make option 5 be a "more" option when applicable so that if someone has more than five potential analysis targets they can choose the one they want instead of...is it random, currently?
Hydrofoil 2 Jun @ 1:03am 
Anyone tried this mod with Starwars Interworlds mod?
Lugzan 15 May @ 6:22am 
brain derped again any when i dock the ships on my shipyard that combines S/M/L/XL i dont see ant menu on the ship dealer
twsta 4 May @ 11:37am 
Hey Mysterial - what ships have you noticed that issue with? Just so we know which ones to not analyze :)
Mysterial  [author] 1 May @ 10:53am 
Yes. Some mods don't need to be updated for every game version.

There is a minor bug where it will let you analyze certain un-blueprintable special ships for no reward that I'll fix when I can find time, but that's it.
Hydrofoil 1 May @ 8:23am 
Does this still work doesnt seem to have been updated for a long time?
Hebrux 12 Apr @ 9:23am 
great concept but the speed is so slow!!!
Many times, by the time the reverse engineering is complete, I've already built and empire with enough cash to purchase the blueprint myself
raz334 27 Mar @ 7:55pm 
Just a heads up im running 7.6 beta version , and your mod is broken in it. The option on conversation doesn't seem to come up for me, while i do run other mods, the same mod setup had worked on previous version.
Pitagora 22 Mar @ 3:45am 
Guess the Yasur too can't be anlyzed...Right?
Malurex 22 Mar @ 2:28am 
does this work for interworlds?
Th-233 19 Mar @ 1:20pm 
awesome, thanks for your great work!
Mysterial  [author] 19 Mar @ 1:18pm 
Hydra Regal and Astrid are the only others I saw on a quick review of the files that don't allow a blueprint and were marked in a way the mod isn't currently detecting.
Th-233 19 Mar @ 1:11pm 
do you have a list of ships that wont give a blueprint?
Mysterial  [author] 19 Mar @ 1:07pm 
It seems the Raven is marked to not be buildable by the player and it's a bug that the mod lets you analyze it.
Th-233 19 Mar @ 12:55pm 
did not analyze the raven prototype and when the analyze was completed after 40 minutes the "completed" message in the build queue stated, analyze raven prototype (), like the function at the end. didnt get the blueprint for the raven.
Wryson Rose 19 Mar @ 7:07am 
Huuuh. You're right. Thanks.

I built a small/medium maintenence bay, expecting that to be sufficient. It does work, but now it seems I need drones for it too. Thanks. I'll look into that.
Mysterial  [author] 19 Mar @ 6:09am 
If it's taking that long, you don't have the proper number of build drones.
Wryson Rose 18 Mar @ 8:45pm 
Is there a way to decrease the time needed to do research on a ship? Six hours for a PE is rather steep, but that's my opinion.
Mysterial  [author] 11 Mar @ 9:52pm 
Yes, that's how it works. It's right there in the description. You can analyze another to get equipment blueprints or you can do it the vanilla way with the data shard.
VeritechCEO 11 Mar @ 8:17pm 
I just tried an analyze a Xenon H. What happened was I got the blueprint for the Chassis, but not the engines, shields, etc......
VR2 7 Mar @ 6:48am 
nevermind. After some time, it just cleared.
VR2 7 Mar @ 6:32am 
I have tried to analyze an ice miner. It is stuck on 0%. (Maybe I cannot get this ship normally.) How can I cancel the analysis? The null ship is taking up a "L" slot in my shipyard. Thanks.
GranSacoWea 4 Mar @ 7:33pm 
Any way to change the time it takes for every ship?
Mysterial  [author] 20 Feb @ 12:35pm 
Yes
Dethlok 20 Feb @ 12:34pm 
This work on Version 7.5?
Mysterial  [author] 10 Feb @ 6:53am 
Xperimental shuttle already has blueprints provided in the game normally. This mod will not let you evade the 1 per universe limit.
MichionSim 9 Feb @ 10:46pm 
Xperimetal tooo ?
[FUR] Pabloss 30 Dec, 2024 @ 6:47am 
This mod has 4 years... and still working... Why ego softy why you didnt implement this in base game. Love you man <3
WES MAXIMUS 9 Dec, 2024 @ 7:01pm 
Xenon F analysis 35 min- 1st ship- hull blueprint, 2+3 ship - Xenon 3X Combat mk1 engine & Xen Shield mk 1, 4th ship - Needler Gun Xen mk 1. In case anyone wanna know.
Shadowman 12 Nov, 2024 @ 12:40am 
Checking the restriction for player to take blueprint in your code looks:
$BlueprintWare.tags.indexof.{tag.noplayerblueprint} == 0
True?
azulius 11 Nov, 2024 @ 9:51pm 
yep. done that and it helped
Mysterial  [author] 11 Nov, 2024 @ 2:11pm 
sounds like you need more build drones
azulius 11 Nov, 2024 @ 3:20am 
7.10 is working. but deeeeaaaam.. the time it takes... S ship - 3h 45 min . freighter Helios E - 20h
Mysterial  [author] 5 Nov, 2024 @ 6:13am 
Yes, it seems Egosoft marked the capturable Xenon ships to allow the player to have blueprints even though AFAIK you can't get them in vanilla.
Shadowman 5 Nov, 2024 @ 3:18am 
Big thanks for your work!
Is it possible to get the blueprints for Xenon ships? (I mean like H, PE, SE, F)
Lulu 3 Sep, 2024 @ 8:47am 
you just need to activate the mod after starting a new game if you do a custom start
Cannabis 3 Sep, 2024 @ 3:36am 
Wanted to ask if the mod works on 7.10, saw someone reported it didn't
Lulu 29 Aug, 2024 @ 2:21am 
That good to know ! thanks for the rapid answer
Mysterial  [author] 28 Aug, 2024 @ 9:38pm 
You need fabrication to get ship blueprints. If you just want equipment blueprints, maintenance is enough.
Lulu 28 Aug, 2024 @ 8:01am 
Fantastic mod !! do you need fabrication module or is maintenance enough ?
Shinigami 23 Aug, 2024 @ 3:47am 
@NoDMoD
You could add building drones to your shipyard, that reduced my XL research time to about 4 hours.
NoDMoD 14 Aug, 2024 @ 5:29am 
I think the mod is great, but 15 hours to analyze a ship is just crazy.
Teck1015 10 Aug, 2024 @ 2:09pm 
No longer seems to work as of 7.10
Trego 8 Aug, 2024 @ 12:41am 
I tried this with the Raven and Royal Hydra and didn't get either blueprint.
(Secondlt2) 6 Aug, 2024 @ 10:02am 
Is there a way to lower the reverse engineering process down to 1 hour? 6 hours seem excessive even with SETA
AxeOfKukujevo 27 Jun, 2024 @ 6:22am 
It did work with new pilotable Xenon ships. But failed to yield a Raven blueprint. I wonder if i just need a second try
dmansail 27 Jun, 2024 @ 1:11am 
Very good mod, i wonder how can get equipment blueprints from analyzing a ship? I did analyze a Rat. and i got its blueprint but nothing else. If i analyze a sec Rat. will i get their equipment?