Crusader Kings II

Crusader Kings II

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Performance & Authenticity [by Trexeth]
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252.158 KB
20 Mar, 2019 @ 2:57am
10 Aug, 2020 @ 11:12pm
49 Change Notes ( view )
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Performance & Authenticity [by Trexeth]

Description
This mod greately improves the performance of the game (speed & smoothness), gameplay authenticity (level of challenge, logical and closer to realistic outcomes) & AI Behavior (more human player-like)

[Link to a separate performance mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1715780527]

With this mod, HRE is actually created in early dates. There are no bordergore, megablob AI empires, and the game produces very plausible scenarios in a very nice, beautifully bordered world which finally makes sense. AI behavior is more like a player and makes much more sense, it will no longer trigger WTF? moments. There are no hard restrictions players or AI can't bypass, so anything is still possible, but much-much more difficult to achieve. Therefore this mod provides a much bigger challenge to human players who dream of world conquest.

This mod is a must-have for Paradox megacampaigns (CK-EU-VIC-HOI) because the improved performance of the game makes it much easier to finish your save, especially in 769-1444 timeframe and the improved authenticity enables creation of realistic,balanced and interesting scenarios to export into EUIV and enjoy playing! One of the main ways i used to balance the mod is to ensure that realm power distrubution in the long-run resembles EUIV start dates with a reasonable degree of randomness.

List of Key Changes:

Realm Management:
-Rebalanced Feudals: Realm management much more challenging, powerful vassals are very annoying unless dealt with
-Rebalanced Tribals: No more blobbing, nerfed vassal levy control, big tribes breakaway
-Rebalanced Nomads: No more blobbing, no vassal levy access
-Completely reworked independence factions, main factors are: (Culture, Religion, Realm Size, Distance to Capital, Opinion, Vassal limit)
-Completely reworked Realm obligations - no more sliders, only static. (Much better game balance)
-Decreased demesne & vassal limit sizes
-Increased council discontent period
-AI more likely to join factions
-Increased title creation costs
-Significantly reworked game economy in all directions to make gold a reasonably scarce resource. (Increased building costs, adjusted tax incomes and their scaling)
-Much better game balance between different religions, cultures & government types. No more onesided steamrolling.

AI:
-More realistic and player-like decision making in many aspects
-Improved performance optimisation
-Reworked technology levels to be more impactful
-Custom realms are created more often
-Improved global character population management
-The level of challenge for the player is significantly higher

Military:
-Reworked many cassus belli to make AI wage wars much smarter
-Reworked retinue sizes & costs
-Reworked levy & vassal levy contribution sizes (static obligations) & Nomad population
-Reworked tribal vassal levy control
-Buffed capital counties of independent realms
-Increased kill count of pursuits

Other:
-Multiple many other little changes & tweaks to different parameters to make gameplay as authentic as possible

Direct download link:
http://steamworkshopdownloader.com/view/1688168411


Forum link for discussion: https://forum.paradoxplaza.com/forum/index.php?threads/p-a-performance-authenticity-mod-by-trexeth.1165369/









162 Comments
Still working?
Sungseon 27 Mar, 2023 @ 12:34pm 
@lord vyse more interactive vassals and clever ai but you have to remove character interactions in clever ai or it wont work
zorro 16 Feb, 2023 @ 7:11am 
How can I modify the ability of generals??
Lord Vyse 29 Nov, 2022 @ 11:40am 
Is there a mod like this for CK3? I love aggressive AI
Milsugione 29 Nov, 2022 @ 8:41am 
compatible with hip?
take6too 15 Sep, 2022 @ 9:20pm 
This is look's good but for me letting ai control their own levy was fun and made it so i couldn't purge my realm wen ever I wanted to and i actually had to watch their opinion of me
thepoweredminers 7 Sep, 2022 @ 8:22pm 
any idea on if and when a compatability patch for reasonable hre formation will be seen?
Romxja 2 Sep, 2022 @ 4:25am 
Manual Download seems to no longer work
cauc 7 Jul, 2022 @ 11:19pm 
Seems nice but why can't I do subjugation or Conquest wars as a Pagan Tribal? Do I have to fabricate a claim?
Hierophántēs 14 May, 2022 @ 3:17pm 
Is there any chance Manichaeism can be touched upon? Being a Zoroastrian heresy is strange and their holy sites are pretty rough to achieve