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Not really, can't think what would be the issue honestly.
Sure thing, I'll take a look. Seems odd though since I play tested it, it worked for me. I really appreciate the heads up though!
So would it be possible for you to release a toned-down version? Perhaps something like 12 more techs instead of 27 - and toning down those techs that make the cut a bit more in egregious cases?
... and modders are the best kind of people !!!
If you have both at the same time your just going to fuck up your campaign since its going to flood your tech tree with copies of my techs over the top of the custom SFO technology. If you are using SFO use my new mod with it, otherwise just use this ^_^
...and thank you for the kind words!