XCOM 2
538 ratings
Sensor Fences
   
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90.190 MB
4 May, 2019 @ 10:20am
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Sensor Fences

Description
ADVENT holographic fences now light up the environment and traversing them breaks concealment.

This has just been tested with WOTC but I'm not sure if there's a reason it wouldn't work with Vanilla as well. Replaces the ADVENT "FenceCap" blueprints and AdventCheckpoint.upk, so if there were any mods that also do that it'd probably conflict with those. This is the first mod I've uploaded to the workshop so if there are any problems forgive me!

WARNING: Rescue Operative From ADVENT Compound missions after Chosen kidnappings will become more difficult, as the compounds are surrounded by these fences with little to no clear entrances. Be careful, and have fun!

"Turns out the ADVENT Coalition's manufacturing and logistics department realised that while blowing the majority of the budget on holographic security fences looks cool as hell, they don't actually inhibit entry in any way. Luckily, some bright spark realised that they could bump up the holographic projectors and use interference data to trigger basic intruder alarms at a fraction of the cost. So, the new fences still won't prohibit subversive elements from accessing vital ADVENT installations, but at least our friendly peacekeeping forces will be notified to greet them if and when they do."
116 Comments
space is cool 15 May @ 11:28pm 
warning do not subscribe to this mod, it will cause your game to crash constantly at advent facilities. It will make missions uncompletable too, as it crashes at mission end as well.
mayrenise123 15 Dec, 2024 @ 2:27am 
oh nvm
mayrenise123 15 Dec, 2024 @ 2:27am 
yeah. is there a low graphic version?
SGAMEZ 18 Dec, 2023 @ 9:00am 
Some issue with this and garbage collection.
Any chance the mod can get a 2024 fix ?
CabooseDaReaper 6 Apr, 2023 @ 7:19pm 
Is there perhaps a version of the mod with just the graphical glow effect of the fences?
Inardesco 8 Feb, 2023 @ 9:49am 
Not too sure if someone said this already but, this mod causes mission endings to crash when it regards to advent facilities tied to the avatar project.
8feet 28 Jun, 2022 @ 9:04pm 
There should be a hacker ability/class that let's you disable the sensors for a single turn.
That should mix things up a bit :3
Stolas Suzie 3 Oct, 2021 @ 3:05pm 
I remember first time I did Black Site I thought all the fences were motion sensors...
RustyDios 15 Aug, 2021 @ 2:04pm 
This is because for game purposes of this mod each fence has now been 'repurposed' into a window .. so it shows you the "jumping through a window smashing glass" scene
Vortex ♀ Pixalation 15 Aug, 2021 @ 11:40am 
the vanilla game actually occasionally did that