Sid Meier's Civilization V

Sid Meier's Civilization V

57 ratings
No Bad Mystic Blade
   
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Tags: Units
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27 Aug, 2013 @ 2:42pm
1 Change Note ( view )

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No Bad Mystic Blade

Description
This removes the two negative promotions as potential replacements for Kris Swordsman's Mystic Blade. Some of the possibilities are still better than others, but now you'll at least never get something that weakens the unit.

Why did no one make this already? Better question, why the hell did the unit ever have bad promotions in the first place? That's just stupid.
28 Comments
Wise Joe 4 Aug, 2023 @ 10:06am 
Had unsubscribed thinking, yes let us take our chances and have some variety. Then every one, let me repeat, E V E R Y S I N G L E O N E rolled a bad blade. Give me a break from the stupidity! And it is not like I have hundreds of iron that I can just throw it away by making more Kris units to keep trying my luck. I agree ... historical reasons aside ... in a game like this the idea is just stupid. I am back to subscribing.
KoffeeDoggo 25 Nov, 2017 @ 6:16am 
by the way, thank you very much for making such mod. i can play as Gajah Mada without issue now.
KoffeeDoggo 25 Nov, 2017 @ 6:14am 
"Why did no one make this already? Better question, why the hell did the unit ever have bad promotions in the first place? That's just stupid."

the reason is probably mostly based on legend and folktale in indonesia that the "Kris" dagger may give you either a blessing or curse to its wielder since its a mystical dagger.
Byrote 12 Oct, 2015 @ 10:11pm 
Historical perspective aside, having a unit become permanently weakened disrupts the flow of gameplay ands maes Indonesia that much less satisfying for many people to play. I prefer the idea of a variety of balanced traits, like an increased attack with decreased defense or an extra attack with decreased movement. Or, alternately, the "bad spirit" could drain HP to 1 on a bad roll instead of making the unit a lingering disgrace.
LordSlasher 12 Jan, 2015 @ 4:44pm 
variety is the spice of life and no variety is better than nerfs
Deleterious Allele 9 Oct, 2014 @ 7:11pm 
Historical reasons & I find it fun to roll the die & see whether I get a get a good or a bad promotion
ThePolishFury 28 Aug, 2014 @ 5:52pm 
YOU DA MAN HAMID
Arbor 8 Mar, 2014 @ 4:40am 
The reason why Kris Swordsmen had these promotions is because

1. It's historically accurate - Kris were spiritual and were revered, a kris with a good spirit will bring good fortune while a kris with a bad spirit will bring misfortune

2. Considering the potential outcomes from the Kris, it's a "Go big or go home" "Roll the die" "Lucky 777" type unit, if you have a Kris Swordsman with Invulerability + March + Cover while in your territory, you might as well call it a turtle/tank
Mr. Needful 28 Jan, 2014 @ 7:35pm 
I've had 4 Kris Swordsmen over the course of my Civ career. Twice they've gotten Evil Spirits. So fuck that jazz, subscribing.
Joe 22 Dec, 2013 @ 3:49am 
Subscribe to download No Bad Mystic Blade, lol!