Sid Meier's Civilization V

Sid Meier's Civilization V

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(RTP) (Gameplay) Prisoners of War
   
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603.337 KB
8 May, 2019 @ 5:47pm
3 Feb, 2022 @ 5:15pm
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(RTP) (Gameplay) Prisoners of War

Description
PRISONERS OF WAR
Defeating enemy units may now leave you with Prisoners of War. The number of Prisoners of War generated depends on the advancement of your military Technologies (such as Iron Working and Rifling), and is based on the Combat Strength of the enemy unit. Prisoners of War accumulated can be expended at a later point for a burst of a chosen Yield.

There is a Cap to how many Prisoners of War you can hold. Exceeding this Cap will drain your Golden Age Points each turn, so it is necessary to decide the best time to expend them. In addition, you do not generate Yields from any of the Prisoners of War exceeding this Cap. Build additional Cities (and Courthouses in occupied Cities) and Prison Camps to increase the number of Prisoners of War you can hold.

PATCHNOTES
  • v2
  • Now depends on Rise to Power (Core).
  • System overhauled. Various changes accordingly.
  • Added new icon to represent Prisoners of War.

LINKS
See below for troubleshooting and more info.

Home Page[forums.civfanatics.com]
Modding Blog[jfdmodding.blogspot.com]
Guide to Civ V Mod Installation [jfdmodding.blogspot.com]

DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.
41 Comments
coolnelson1234 16 Sep, 2024 @ 9:17pm 
This Mod currently does not work . I have downloaded the needed dependencies but keep getting mod is missing required dependencies error . :steamthumbsdown:
Noire 19 Oct, 2023 @ 2:33am 
can't use this, need dependency even after I enabled all RTP mods
LiquidThicc 25 Jun, 2022 @ 12:22pm 
Where can you download the Conflict Resolution Patch to make this mod work?
NeonNobility 16 May, 2020 @ 1:35pm 
The link to the Conflict Resolution Patch doesn't work
The Grimwar 12 Jan, 2020 @ 2:22pm 
I encountered an issue with this mod, whenever I hover over an enemy unit after pressing the attack button for my archers, the damage output reading doesn't appear. And whenever a unit dies trying to kill me, the Prisoners of War benefits are 100% gone.
The Grimwar 11 Jan, 2020 @ 7:37pm 
Like, by 1 in the ancient era, increasing by 1 per era.
The Grimwar 11 Jan, 2020 @ 7:37pm 
I think this mod would be even better if adopting honor policies increases the benefits gained by prisoners of war just slightly.
Shavy 2 Jan, 2020 @ 8:10pm 
mf you go around telling all the modders on the workshop about ur demand surrender b.s.
Nero 14 Jun, 2019 @ 5:38pm 
I'm sorry if it's obvious or written somewhere else, but is it possible to use your mods on multiplayer if every player on the match installed it?
The Grimwar 9 Jun, 2019 @ 4:12pm 
Oooh, I think there should be another mechanic to this!

All military units have the option to "Demand Surrender" to enemy units and cities.

Like say there's this tough military unit that you will defeat inevitably, but it'll be costly, so you demand for it to surrender and you'll let them live. The unit will disband and either become a worker or return to their nation. Or join your side if you're Rome.

This would also be immensely useful when dealing with civilian units that are embarked, like your settler, or great person, or worker that's been captured by the barbarians, you demand surrender and POOF, the unit is yours!

This'll also happen when besieging cities, surround it with overwhelming force, and when it's inevitable that the city will fall, or if they're really scared, you can demand surrender, and only some of the buildings will be destroyed, depending on how much they resisted.