Transport Fever

Transport Fever

42 ratings
GWR Map 3: Pre-detailed Map Experiment
   
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Mission/Campaign: Mission, Campaign
Misc: Map
Tags: British, UK, gwr
File Size
Posted
Updated
39.803 MB
11 May, 2019 @ 7:47am
13 May, 2019 @ 11:41am
3 Change Notes ( view )

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GWR Map 3: Pre-detailed Map Experiment

Description
A pre-detailed map experiment. 4K x 1K. 1850. (Started from the Campaign menu. Plays like a Free Game. No tasks. Mods can be added by saving and then adding them on the load screen.)

Size: 4K x 1K (4:1), 16km x 4km (9.9mi x 2.5mi) (Quite small.)
Height: Up to 500m evalation from water level.
Starts: 1850
Towns/Villages: 5
Industries: 7
- Forest->Sawmill->Tool Factory
- Farm->Food Processing Plant
- Stone Quarry->Brick Factory
Difficulty: Normal, but with 3M extra starting cash.

! ! ! Open this from the CAMPAIGN menu ! ! !

'Pre-detailed'? 'Experiment'? - This is a custom map that has then had extra roads added, rocks hand-placed and field boundaries/hedgerows added as lines of trees. What you see in the screenshots is what you get. The intention being to have a much more realistic looking map from the start (especially as it is meant to be a typical rural British scene). The small size makes it achievable to detail the whole map without lots of empty spaces.

Unfortunately I didn't find a way of getting rid of the Task menu (labelled 'i' on the left side), I'm not sure if it's possible.

Update: Enabled Free Game map undetailed version.
34 Comments
Curmudgeon Emeritus 5 Dec, 2023 @ 11:06am 
Thanks! I'll take a look.
JK  [author] 5 Dec, 2023 @ 10:56am 
@Curmudgeon Emeritus - Thanks, there's this one, which has more navigable water and is larger, but isn't detailed: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1911109384
Curmudgeon Emeritus 5 Dec, 2023 @ 10:49am 
Great map! Well done! Would that there was more navigable water. Do you have other maps for TF1?
avventuroso 1 Jun, 2021 @ 7:18am 
this map is great
JK  [author] 11 Nov, 2019 @ 9:46am 
@MikiB3 - Thanks. On the load screen, to the right of where it say Enable Mods, there's a small '+' button, which enables the screen to toggle the listed mods on/off.
MikiB3 11 Nov, 2019 @ 8:43am 
What a great map! Thanks! How do I import mods into the game - you mention during the load screen in your description but I'm not sure what to do from there.
RolandBP 21 Sep, 2019 @ 4:22am 
Here is another clip on YouTube.
https://youtu.be/F2X0504-ncY
RolandBP 1 Sep, 2019 @ 11:28pm 
I have just uploaded a short video to YouTube that depicts this map.
https://youtu.be/y9MBcgWIn_0
I do propose to upload some more footage.
MiSpA51[NL] 29 Aug, 2019 @ 5:21am 
What a wonderfull map! I hope TF2 will make these kinda maps easier to make! Thnx @JK for putting sovmuch efford in making this kind of maps. :-)
RolandBP 18 Jul, 2019 @ 6:16pm 
@JK - I put the Iron Ore mine at the road end beyond the Drumcombe Construction.
I put the Coalmine at the road end beyond the Brigton Sawmill.
I put the Steel Mill just {South?} of Endby.
The wagons from the Iron Ore Mine call into the Construction Works on the way home to drop off any "slag'.