Sid Meier's Civilization VI

Sid Meier's Civilization VI

Not enough ratings
Faster Religious Units
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod: Gameplay
File Size
Posted
Updated
2.761 KB
12 May, 2019 @ 2:49am
18 May, 2019 @ 12:00pm
2 Change Notes ( view )

Subscribe to download
Faster Religious Units

In 1 collection by Luke ✞ Jesus Saves ✞
Faster Units
3 items
Description
Religious Units move faster (+1 Base Movement Speed) and ignore terrain cost.

Does not affect Warrior Monk (please use Faster Military mod if you want this unit to be faster) or Great Prophet units, or other units bought with faith (including Naturalist and Rock Band).

Missionary Zeal (Religious Units ignore terrain cost) is removed because everyone is already getting the benefits.
7 Comments
sdgabai 28 Jun, 2019 @ 3:17pm 
My husband and I use about 10 of your mods in our current game. [we have been using some of them for a while] They mesh nicely with the other 50-90 mods that we've used. Your modding contributions add much to the community. Thank you!
Luke ✞ Jesus Saves ✞  [author] 18 May, 2019 @ 12:00pm 
@Kerrovitarr thanks for reporting, I have just updated the mod. Missionary Zeal is removed now.
Kerrovitarr 18 May, 2019 @ 3:07am 
Btw, i've just got AI pick missionary zeal.
Luke ✞ Jesus Saves ✞  [author] 14 May, 2019 @ 8:30am 
Thanks a lot, I will check it out later, for now I am working on another mod. added to my checklist.
Kerrovitarr 14 May, 2019 @ 3:20am 
Seems like nothing will happen if you remove Zeal, cause i've seen the mod, that do the same with Religious Colonization (shares for everyone and removes from pick pool).
Luke ✞ Jesus Saves ✞  [author] 14 May, 2019 @ 1:53am 
@Kerrovitarr it's still there, I haven't removed it yet because I don't know if any issue may arise if I remove it. AI never picks that belief anyway, and you shouldn't pick them because everyone already gets it :P
Kerrovitarr 13 May, 2019 @ 3:32pm 
What about belief, what do the same thing? Was it removed?