Total War: WARHAMMER II

Total War: WARHAMMER II

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Highborn Elves - Complete Pack
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Tags: mod, Units
File Size
Posted
Updated
13.873 MB
17 May, 2019 @ 4:51am
21 Oct, 2021 @ 3:01am
13 Change Notes ( view )

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Highborn Elves - Complete Pack

In 2 collections by RedDragon0908
Alliance of Order
25 items
Red's High Elven compilation
10 items
Description
Hello everyone,
welcome to this mod page.


Formal information
Please make sure to read the following mod description and the informations below before you ask questions or request updates etc.
If you like the mod you are welcome to press the "thumbs up" button or leave your feedback in the comments.
Even if you don't like the mod you are welcome to give your constructive feedback.


Description
This unit pack is the combination of my both "Highborn Elves" mods and adds 15 new units to the high elven factions.
This mod is the 4th version of the Highborn Elves mod.
Why I created a 4th Highborn mod?
- Because this compilation adds four totaly new units which are not part of the other Highborn mods, it adds a new building which can be builded in all cities (tier 4), it adds an officer to the Highborn units and I've created a custom shield for them.

Well here is a list of units that are added with this mod:
- Highborn Spearmen (infantry spear/shield)
- Highborn Archers (infantry, hybrid, bow/ spear/shield)
- Highborn Swordsmen (infantry, sword/shield)
- Highborn Guard (infantry, halbardiers)
- Highborn Knights (cavalry lance/shield)
- Highborn Axes (infantry axe/shield)
- Guard of Lothern (infantry, sword/shield and spear/shield)
- Descendants (infantry, kind of shadow warriors)
- Dismounted Elven Paladins (infantry, sword/shield)
- Elven Paladins (cavalry, lance/shield)
- White Lions Company (infantry, sword/shield and spear/shield)
- Silverhelm Soldiers (infantry, sword/shield and spear/shield)

For the Highborn units you have to build a new building, which should be buildable in nearly every settlement, in order to recruit them.
The Lion Compaby units are avaialbe from the hunter-chain, the silver helm units are avaialbe through the barracks...
Depending on the unit's tier their might be additional requirements for the recruitment but you will get it after you pay a visit in the building browser I think.


Current issues
- none reported

If you experience a problem, issue or other things like that please levae a comment in the "Compatibility" discussion.

Please before you request an update (because of changed game version/new patches etc.) make sure that my mod is really not working anymore or causing a crash.
The vanilla game launcher marks a mod as outdated as soon as the game version is changed - a changed game version might be not campatible with a mod anymore but most times it's nothing but a outdated mark.
If you have troubles with that simply use the mod manager linked below.

Kaedrin's Mod Manager
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1399787504


Credits & Disclaimer
stephane.f.david, SWO-RD : High Elves resource pack
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1456137880
-> the Chrace-themed shields are created by him, I just use them with his kindly permission

Aguirre, Aguirre's Elves
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1185906974
-> I took his "Highborn" shield as inspiration and template for my version

Immersive Battle Banners by Den:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1159967423

"The Magnificent Reshade Preset"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1464261268
and custom reshade settings

Since I use a reskin/recolour mod you final appereance result might be a different one!

This mod is requirementless!
If you decide to use this mod then make sure that you deactivate the other "Highborn Units" mods because all four activated may lead to a crash.


Permission and legal information
All mods that I created and all these which may be created by me are free and will be free for all time. But complex or big mods mean many of hours spent modding and testing!
If you want to show your appreciation or have the feeling that you want to give me something back, a small donation is always welcome.

PayPal donation link:
https://www.paypal.com/donate?hosted_button_id=4CFB4KR246CTS


If you are a modder and want to create a xyz-version of this mod you are allowed to do so but please write me and give credit.
Same for translations, I'm German so I use German or English language, if you want a transaltion for your language feel free to do so but have my mod as requirment.
Popular Discussions View All (2)
5
28 Jul, 2019 @ 5:09am
PINNED: Wishes/Changes
RedDragon0908
0
17 May, 2019 @ 6:43am
PINNED: Compatibility
RedDragon0908
91 Comments
RedDragon0908  [author] 15 Dec, 2022 @ 10:54am 
For the most part these units are buffed by the skills and techs that buff their vanilla category.
White Lions are white lions + spearmen. Highborn Guard and Guard of Lothern are phoenix guard etc.
s_erno 15 Dec, 2022 @ 10:35am 
Would it be possible to get a bit more info on techs and skill bonuses?E.g. do the new White Lions benefit from White Lions of Charce stuff aswell? Does any unit benefit from Phoenix Guard, Silverin Helms etc techs?
RedDragon0908  [author] 24 Aug, 2022 @ 11:05pm 
It's already done.
The RealSteal9 24 Aug, 2022 @ 7:55pm 
Will you be remaking this mod for warhammer 3?
RedDragon0908  [author] 17 Aug, 2022 @ 11:15am 
If you think so, fine. But it is not really helpfull so keep it for yourself.
bcosta320 17 Aug, 2022 @ 10:34am 
Obsolete
cavemansteve 12 Sep, 2021 @ 3:34pm 
I see, thank you.
RedDragon0908  [author] 12 Sep, 2021 @ 9:46am 
Yes they resive these buff by techs and skills that buffs their matching caste.
Vanilla spearmen buffs works for modded spearmen and swordsmen and so on.
cavemansteve 12 Sep, 2021 @ 8:35am 
I apologise if this was answered before, but do these units get bonuses from lord skills? If so, which ones?
RedDragon0908  [author] 2 Sep, 2021 @ 2:50pm 
No, sorry. But you are welcome to create such a mod by yourself ;)