Rusted Warfare - RTS

Rusted Warfare - RTS

157 ratings
Modern Warfare Pack: Cold Strike
   
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File Size
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28.665 MB
18 May, 2019 @ 4:22pm
28 May, 2024 @ 9:50pm
26 Change Notes ( view )

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Modern Warfare Pack: Cold Strike

Description
A pack of modern day Vehicles and Equipment!

Currently included are more than 100 units and buildings!

"Fight in a alternative timeline where the cold war prolonged into the 2000s, Conflict rose
between many countries, but they all side among two opposing sides, the Coalition and the Union.

Due to the constant state of wars caused by the rivalry of the Democratic and Communist powers, the progression of military technology came to the point where mechs, railguns, lasers and all the likes has been integrated to the modern battlefield."

Updates

Major rework gameplay, focusing on unit stats and pricing:
-assigning some units to level 2 tech (endgame units especially)
-machine guns on vehicles receives a slight damage buff
-all tanks and SPGs receives a damage buff but also receives a price increased
-all endgame units receives some major damage buff but also receives a price increased
-the range of catalyst's missiles have increased
-health of drones and speed boats have been reduce
-commandos received a debuff in health and armor
-all buildings are reduced in health
-anti-air units that uses a autocannon or similar gun can now shoot at ground targets
-machine gun nests max range is shorten, but they also receive armor as well
-all attack helicopters, corvettes, assault ships receives a price increased
-all tanks receive changes to their speed of movement
-Some minor fixes here and there, and some renaming of graphics and text

I place some emphasis on AI combat, and I do want to note that the AI perform best at the 'very hard' difficultly.
Other than that, it should much harder to do spam attacks.

Mentions

Josex - helped me with some coding
Music is by Metal Gear Solid and Command and Conquer

Future of this mod

It took me awhile to get this update going. I did a long test run with the mod, and found minor bugs along the way. As much I want to keep this going, I am planning to make a second iterating of this mod, with a much better understanding on how rusted warfare modding works, as cold strike was the first I've done.

I'll let this stay in the backburner for the time being. If you want me to continue this mod or not, leave a comment and feedback is appreciated.
52 Comments
Helecopter71 27 Jun @ 5:24pm 
i dont know what i just said
Helecopter71 27 Jun @ 5:24pm 
wowowowowowowowowowowowoowowowowow
Vėf 195 26 Feb @ 11:38am 
4. Remove AIs ability to biuld walls. It places them randomly, thus wasting money, and making th ema look uglier.
Vėf 195 26 Feb @ 11:00am 
I think this is the best modern warfare mod on RT, however I have a few suggestions:
1. Mashinegun sound is supper anoying, replace it.
2. T2 biulders should be able to construct T2 versions of biuldings imediatly. This would cut down on micro.
3. All the vehicles are too short.
ReDerto 13 Feb @ 12:45pm 
Is there any type of anti-nuke? Can't find it :(
Scrooge 26 Jun, 2024 @ 3:32am 
no AA unit, MG turret cannot fire on airborne unit
ridiculously_bread  [author] 15 Mar, 2024 @ 1:22pm 
This is announcement to players who do not like the current state of the game.

I have seen your feedback. But for awhile, I sadly don't have time to implement fixes. I have been dealing with a lot of things in real life. But now, I may have time to get some updates in, expect them soon.
lelkr 20 Jan, 2024 @ 4:39pm 
As my previous comment on Sep 4th, 2023 outlines this mod is pretty unbalanced and lacks depth
\0/ 7 Nov, 2023 @ 10:54am 
its OK but mostly just reskined same units
would like more variety between factions and more aircraft
NIKT 30 Sep, 2023 @ 11:17am 
boost infantry