Killing Floor 2

Killing Floor 2

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killing floor 2 doom and quake and wolfenstein maps
   
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Items (13)
Castle Wolfenstein v4.0
Created by Yazza
A map based on the videogame 'Return to Castle Wolfenstein'. For some reason I can't replace the old workshop map. I might remove the old one eventually, assuming this one has no issues. UPDATE 4.0 Exploit fixes by Pokerman No more traders! You can now pre...
DooM 2: Map 1 Entryway
Created by Kill Master
http://i.imgur.com/EGKpEkq.png http://i.imgur.com/Wcpd7uM.png Note for server owners: If you are having issues with version mismatches on your server try deleting the contents of the “appcache” and “depotcache” folders in the Steam CMD Install as well as t...
Hell Hole (Doom 3)
Created by HUGE GUTS
Port of final boss area from the most atmospheric Doom game. Zeds come from one side, and you have a nice circle to run around in case hell breaks loose. This is my first somewhat finished map done in UE3, so please tell me if something's wrong, gonna fix ...
KF-Beach_Invasion
Created by manolito
Adaptacion map Beach Invasion belonging to the game Wolfenstein: Enemy Territory. Thanks to help me test updates: - Cruzade - Resident - Ka - Lyc - To all who in the appropriate forums help me with questions and problems. - Thanks to Seanchaoz for his guid...
KF-DeadSimple
Created by DrKelexo
Just as it says on the tin. A straight-forward map to further play with what I'm capable of in UnrealEd. Seems to be working okay, but if anyone can tell me what's wrong with my kismet to cause the eye to not open properly, that'd be swell!...
KF-DOOM2-3_edit
Created by Cutie Bum
This is an edited version of KF-DOOM2-3 map by Lethal Vortex (2015). No, there isn't anything wrong with the graphics, it's just because you never played Doom 2....
KF-E1M1
Created by ARIFMOMETR
Now with blood...
KF-Entryway
Created by Techuser
Doom 2 Entryway, remade from the ground up with modern assets instead of a port. I took some artistic freedom (making sense out of the abstract rooms was hard work) but changed minor layout things, gameplay is not 100% identical even to prevent grinding to...
KF-Escheresque
Created by Showdonn
My first attempt at using anything with UDK, though I do have experience with Source mapping. Somewhat of a small-to-mid sized map with almost every room coated in invisible destructible objects as well as an attempt at a hidden armor/weapon cache. Most ra...
KF-SlipgateComplex
Created by Techuser
What happens when Horzine's experiments with telepods go wrong? Welcome to the dimension of the the doomed. Remake from Quake E1M1, features most of the secrets from the original with only minor changes to layout, I added a few small connection rooms to th...
KF-Wolf3D
Created by ARIFMOMETR
Based on original first level...
The Dark Zone
Created by [ScrN]PooSH
A remake of one of the best Quake 1 maps: DM6 - The Dark Zone. It isn't a complete replica. First, because we are playing zombie survival, not a deathmatch. Second, needed to get rid of teleporters. Third, and the most important, zeds can't do rocket-jumps...
The Dark Zone (GrindHouse)
Created by [ScrN]PooSH
A remake of one of the best Quake 1 maps: DM6 - The Dark Zone. It isn't a complete replica. First, because we are playing zombie survival, not a deathmatch. Second, needed to get rid of teleporters. Third, and the most important, zeds can't do rocket-jumps...
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32 items