Shadowrun Returns

Shadowrun Returns

25 ratings
Content Pack for Transit Maps
   
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Story Attributes: New Character, Import Character
Contains: Story, Props
File Size
Posted
7.926 MB
1 Sep, 2013 @ 1:45pm
1 Change Note ( view )

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Content Pack for Transit Maps

Description
The Seattle Transit Project contains a detailed Map of Seattle and its Districts. On the District Maps are "Lore" locations, like Hospitals, Bars and Hotels. The player can travel between the Districts by Metro, or inside the Districts with a cab. This is an Alpha release! The aim of this Content Pack is to become a standart Dependency for all following player written campains.

THIS IS AN ALPHA RELEASE!
At the moment only REDMOND DISTRICT works. Of course the Location Scenes are missing.
(First Click states the Name of the Location, a second click opens it (of course again just a placeholder)

I need your help! I want other players to model the scenes found in this content pack.
The more diversity, the better.
If you think you want to try, leave me a message
Update 9/9 2013:
www.putlocker.comfile6FB7DC9D6EEAFA6D Uncooked (replace the old folders)
STILL ONLY FOR REDMOND!
+ new Overlay style
+new Icon Props
+Description to each Location (as much sources as i can find)
including Matrix LTP ports ( i heared some ppl wanted to do a Matrix map)

Still missing: Some source material, of course the actual locations (really? No one? Please help) the Security Overlay
and Metro will be changed to Bus :)
I cant find the Seamstresses Union Adress. I know its in Redmond somewhere.
Bug: For some odd reason the Plastic Jungle Covenant is sometimes unclickable

Oh, and it would be awesome if someone tells me how to write down an US adress... whats first Avenue, or Street? Where do i put the direction like NE (north east)?
26 Comments
neofutur 15 Sep, 2014 @ 2:29pm 
great idea, SR badly needs this !

L0g41n 3 Mar, 2014 @ 7:52pm 
You are awesome! This is about how I was planning to do it, too, which makes me feel better about my plan.

If you're looking for help on a project like this, I'll recommend (as I always do) that you check out the Shadowrun: Identity project. They have some excellent mappers and scripters, who are more than happy to lend a hand.
https://plus.google.com/u/0/communities/117362116055494624562
PrometheusV  [author] 1 Mar, 2014 @ 12:49pm 
Since no one wanted to help me with the locations i kinda cancelled the project.
But ill add a map for Dragonfall later, but this time only the map graphics

So here is the latest updated uncooked
{LINK REMOVED}
L0g41n 21 Feb, 2014 @ 10:24pm 
Any chance you got an updated version, or would be willing to upload an uncooked version to Nexus (or here), for those of us who want to see how you did it? I'm working on Preying for Keeps, and I'd love to include something like this to make travel feel more real between different areas.
ZippyTheWonderMoonrat 11 Dec, 2013 @ 10:24pm 
This is looking good, I'm thinking about using it in my ugc Kill-city Detroit. After my beta gonna to give it this a go. For now in my ugc I just kept it simple and did text-based, but this looks really good.
Demonbreather 11 Nov, 2013 @ 8:50pm 
Checked out the files in the editor. Great work so far. I love the idea that in-game locations can actually be applied to a proper map with this! I've wanted some sort of map function to rely on in this game, and this really seems like the optimal way to implement the spatial feel of the expansive Seattle metroplex while still allowing modders to apply any custom content they like. This could easily become a staple of the UGC community once it's complete.
PrometheusV  [author] 9 Sep, 2013 @ 12:16am 
cant republish atm (there is a workaround but i wait) so i upped the files manually
Dimon 5 Sep, 2013 @ 3:29pm 
I actually already have the one file i need. built it into my project :) Gave you credits in the description. Thank you a lot for this wonderfull map.
PrometheusV  [author] 4 Sep, 2013 @ 10:58pm 
Of course not, just wait a bit till i get the files out (had a small setback :/ stupid bug)
Dimon 4 Sep, 2013 @ 9:32pm 
Would you mind if i use your main Seattle map prop in my project?