Stellaris

Stellaris

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Mass Effect Races 2.8
   
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158.153 MB
25 May, 2019 @ 4:25am
14 Feb, 2021 @ 4:30am
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Mass Effect Races 2.8

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15 Comments
No Name 21 Feb, 2021 @ 5:08pm 
Hey I noticed you said you would look at another mod that doesn't create duplicate classes of races if there was one. I found one that doesn't duplicate if you are interested. They even have screenshots of their species with the vanilla species in the same class.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2354650393
Ogox  [author] 14 Feb, 2021 @ 2:46pm 
@No Name it doesn't have protheans but it has collectors
No Name 14 Feb, 2021 @ 11:05am 
Does this include prothean portraits?
TiFlo 14 Feb, 2021 @ 10:24am 
@Ogox Thanks for the clarification, I appreciate. I don't know if there is any way around it, and so long as you intended it I'm happy with it. I have the same custom setup as yours so I'm not worried either way. I'll try it and see how it goes!
Ogox  [author] 14 Feb, 2021 @ 9:57am 
@TiFlo yes, it's intended that the classes are "duplicate" and I'm actually not sure if it's possible to merge them. if you know another mod that can merge them, let me know and I can take a look at how they do it.
I think they will not be used for randomly generated species (not sure) but what I did in my game anyways is creating a custom species/empire for all the ones that I want in game, and for each custom species you can set up this eagle symbol to "always spawn", "allow spawn" or "don't spawn" and that's how I made AI use the mass effect content
TiFlo 14 Feb, 2021 @ 9:11am 
Thank you for updating this! A question though: all ME species classes from your version have been split from the original all-encompassing ME class into the vanilla classes, which is very welcome. It however means that I now see said vanilla classes doubled up (ie. there are two humanoid classes, one with the ME species and the other one with the vanilla species). Is it as intended, and if so will it affect randomly generated species in game?
Ogox  [author] 14 Feb, 2021 @ 4:32am 
please leave a comment if you need an update
Ogox  [author] 20 Mar, 2020 @ 1:39pm 
Updated to 2.6
Xar 18 Mar, 2020 @ 11:39am 
Will this be updated for 2.6?
Spider 26 Oct, 2019 @ 2:09pm 
Ah, okay that explains it. Thanks!