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Do you suppose you could edit the mod to allow us to spawn with fingerless gloves in our inventory, unlock the farmer's jean overalls, and perhaps a backpack? (Idea comes from starting as a farmer and burglar, as they are able to choose profession specific clothing and even a backpack if burglar, and gloves as burglar)
I know you can choose a "starter pack" in sandbox mode, but I prefer to play modded challenges instead so I rarely ever see sandbox settings haha.
If you don't mind too much, I'm very new to coding but I think I know how to at least add the gloves to inventory on spawn. While I won't be uploading it, I'd be more than happy to fiddle around and see if I can make it work.
->moveableDefinitions.addToolDefinition( "Wrench", "Base.Wrench"}, <-
from Base.Wrench to being Base.Spanner and makes removing sinks, toilets, showers, etc not function. it makes the game ask for a spanner so wrenches wont work as the needed tool. other than that everything seems to work so far.
hope giving the specific error problem helps fix it for other people. :)