Reassembly

Reassembly

64 ratings
Amber Synth
   
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File Size
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Updated
2.492 MB
31 May, 2019 @ 11:52pm
12 Jun, 2020 @ 9:56am
13 Change Notes ( view )

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Amber Synth

Description
Now works with normal Reassembly.
Alright, lads, it's happening.
Recommend to be use with ESGO, with or without transparent fill.

New mod, New features.
-Weak hull
-Only scale 1 hull
-Fast regen rate
-Short regen delay
-Relatively fast
-Decent weapons
-Specialized drones
-Modular spinal weapon
-Generators explode into energy mines
-Loads of custom shapes
-Recolor friendly *unfortunately not in tournaments
-Lag-free *citation needed

Lore:
In order to combat the plague that are the weebs sweeping across the Ancient Terran Empire, the Imperial Anti-Weeb Inquistion sought for a new, more radical approach at stopping the Infection. To this extent, dozens of expeditions were sent to the far reaches of space in an attempt to flee from the weeb infection and to also study viable countermeasures.

One such expedition, codenamed Amber after their head research division vessel being obscenely bright orange, discovered the [REDACTED] on the outer brim of the galaxy. Presumedly sentient beings of massive proportions, it was composed of a pitch black material near-indistinguishable from the darkness of space, hold from the lack of stars in its silhouette and a menacing crimson patterns that eminates from its surface whenever a probe approaches. The occasional low-wavelength radio waves can be picked up emitting from the immotile [REDACTED].

The Amber Research Division persisting through decades of experimentation and exposing the [REDACTED] to certain specific samples of cognitohazards has produced a promising results. The [REDACTED] showed hostility and strong aggression to the samples, and several probes were consequently lost in the subsequent light show.

From the extensive study, a method of erradicating the Infection was devised. The Amber Reseach Division developed a synthetic lifeform, dubbed the Amber Synth, from the various technologies developed from the [REDACTED]. Capable of autonomous action, adaptation, and self replication, and equipped with the ancient [REDACTED]'s tech the Synth proved effective at decimating the Infection as it propagated across the galaxy.

Centuries later, the researchers are all but dust, but their legacy, the Amber Synth, thrives as it continues the hunt.

If the mod doesn't work, it's probably because:
a. shape ID conflictions
b. you don't have beta enabled
c. recent update broke it
d. old bugs broke it
e. idk eldritch magic

42 Comments
The thumbnails looks weirdly 3D
test 21 Aug, 2023 @ 12:46am 
of course all good looking mods have to change the stupid cvars
Randomnumbers  [author] 11 Jun, 2023 @ 9:55pm 
its in the mod files. if it doesnt spawn for you, you can go into the mod files and import all the ships into your save
Pronetheus 11 Jun, 2023 @ 9:10pm 
Hi ! how can i download and use spaceship you show in the mod picture
V01DW01F 9 Jun, 2021 @ 9:08pm 
lol the plaque is called "the weebs"
Mnolan15 26 Aug, 2020 @ 6:33pm 
The torpedos STILL don't work.
any updates on when that will be fixed?
Iambob 13 Aug, 2020 @ 8:17am 
jesus christ these just ANNIHILATE my ships if I get too close
test 20 Feb, 2020 @ 5:58am 
why does it change cvars
IG_100_Magnaguard 8 Dec, 2019 @ 5:23pm 
The lore is referencing SCP, isn't it? I love it
Randomnumbers  [author] 13 Sep, 2019 @ 9:24am 
Fixed beta's unintended Launcher-Turret interactions on some blocks.
Also, missiles seem to behave normally in beta now, so yeet.