Sid Meier's Civilization V

Sid Meier's Civilization V

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Kievan Rus' (Gods and Kings)
   
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4.280 MB
8 Sep, 2013 @ 9:04am
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Kievan Rus' (Gods and Kings)

In 1 collection by Tomatekh
Tomatekh's New Civilizations
31 items
Description
Adds Kievan Rus' to the base game.

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The Brave New World version can be found here here: Kievan Rus' (Brave New World).

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Note:
- This civilization requires the Gods and Kings expansion.
- Updates to the Mod will most likely break save games. Please do not update until you are ready to begin a new game.
- This mod overwrites the CityView.lua and CivilopediaScreen.lua game files. This is done in order to make the dummy UA buildings invisible and is purely aesthetic. However, it will cause compatibility problems with other mods which also overwrite these files (not counting any of my other mods as they use the same edits). To disable this, simply delete the "Dummy Building Folder" folder (and the four files within).
- This mod also overwrites the TopPanel.lua file. This is done to display the gold per turn changes per social policy form the trait. The file can also be deleted (LUA/TopPanel.lua only, not the whole folder) to restore compatibility with other mods. Doing so will remove the dynamic update of your gold per turn top panel for the policy gold (+x gpt) however you will still recieve the proper additional gold every turn (see "to do" section).

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Leader: Yaroslav the Wise

UA: Pravda Rus'skaya: +1 Gold for every Social Policy adopted and Workers construct Tile Improvements 20% faster.

UU: Druzhina: Replaces Longswordsman. +15% Defense. +1 Sight.

UB: Veche Hall: Replaces Garden. Increases the length of "We Love the King Day" by 50%. No fresh water requirement.

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Credits:
- UU and UB Icons adapted from the Fall of Rome and Into the Renaissance Scenarios
- Leaderhead and Diplo screen adapted from various paintings in the public domain including Vladislav Nagornov's "Yaroslav the Wise"
- Thanks to FramedArchitect for the gold per policy lua script
- Thanks to Moriboe for code and direction in editing the rest of the lua.
- Invisible Building SQL and Lua by Thalassicus & trystero49
- All code and art otherwise not listed created by Tomatekh (primary author)

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Please leave any bugs, balance feedback, and suggestions. My goal was not to create either a modern Russian or a modern Ukrainian civ, but rather the historical Rus' state centered on Kiev. The sigil used is different from the one on the modern coat of arms of Ukraine but rather the variation used by Vladimir the Great.
51 Comments
Arkturius 2 Aug, 2018 @ 1:18pm 
Это же мод, и в обысной циве даже с длс такого нет?
flom 4 Mar, 2018 @ 5:29am 
Ну и в Пскове тоже было вече.
flom 4 Mar, 2018 @ 5:28am 
Киевская Русь владела Новгородом при Ярославе, но вече как гос. орган был только в Новгородской республике.
Tomatekh  [author] 3 Mar, 2018 @ 2:26pm 
Киевская Русь под Ярославом включала Новгород, поэтому у мод есть Вече (Гугл переводчик)
flom 3 Mar, 2018 @ 5:16am 
Киевская Русь и вече? Очень странно.
Tomatekh  [author] 18 Jul, 2016 @ 4:43am 
The colors originated from the Coat of Arms of the Kingdom of Rus (~ AD 1200) and the specific trident design is that of Vladimir the Great (AD 958 - 1015); neither originated with modern Ukraine and it is historically correct for me to use both for a Kievan Rus' mod. Regardless, this is the Gods and Kings version of the mod which is no longer supported. The Brave New World version already uses a different version of the seal.
Insurgent Korrah 18 Jul, 2016 @ 2:19am 
Tomatekh, you made it almost equal to the modern emblem with exact the same colors, and wonder why players say this is Ukraine xD
Had to make it with red color like the banners of the ancient Rus http://www.pravmir.ru/wp-content/uploads/2009/08/image008.jpg
ДжониДоДеп 12 May, 2016 @ 11:38am 
Это просто ахуэно
? Mark 6 May, 2016 @ 6:17am 
Please, explain me, how to apply it for multiplayer game?
INTEG3R 3 Dec, 2015 @ 10:48am 
hello men and women very nice DLC:steamhappy: