Age of Wonders III

Age of Wonders III

175 ratings
Ayalin Premium Archdruid Mod
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
534.819 KB
18 Jun, 2019 @ 5:08pm
28 Apr, 2023 @ 2:28am
11 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Ayalin Premium Archdruid Mod

Description
This mod is focused on improving the Archdruid Class game experience and contains:

- Since the 2.0 update, a full rework talent tree for all archdruid heroes. See the following discussion topic for the complete liste of changes : https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1774260986/3376033517950236280/

- One new brand Archdruid unit, the “Panther Rider” (Tiers III), declined in 9 different versions for the 9 races of the game with one new unique ability, Glaive throwing (close range bouncing attack)

- One new Strategic Spell, “Call of the Pack” which will help you level up your Beasts arsenal

- All Summon Animal Spells split into thematic categories (credit to Blacksheep42 for the original mod idea)

- One new Empire upgrade allowing Forest and Swamp Hex to generate mana, "Natural Symbiosis".

- One new building in Archdruid cities, the “Tree of Eternal Life”.

- One new Battle Spell, “Overrun”

- Some balance changes, especially focused on making the Tech Tree more interesting with more flexibility in the pathing depending on your taste

- All the new content is translated in English and French only.

- You can also get the complete Mod change list in a discussion topic I created here:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1774260986/1645418344566997452/

- Did you enjoy this mod? Feel free to play my other mods, compatibility is guaranteed! :)
Premium Tribe invasion (100+ new units and adventure sets rework):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2944460057
Mod focused on Leader Specialisations:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1760070090
Mod focused on defensive Buildings:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1841456974
Mod focused on strategical Hero upgrades:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1864942809
Mod focused on Mystical upgrades and buildings :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2814208650

Class Premium Mods:
Mod focused on the Rogue class:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1763432370
Mod focused on the Dreadnought class:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1789568568
Mod focused on the Necromancer class:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1807189966
Mod focused on the Sorcerer Class:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1849210970
Mod focused on the Warlord Class:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2818891793
Mod focused on the Theocrat Class:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2857139583

I hope you will enjoy the mod and if you really like it don’t hesitate to give me feedback about it, what you like / dislike and I will try to improve it progressively.
70 Comments
Ayalin  [author] 16 Dec, 2022 @ 12:28pm 
Re Dragon; it is available at level one with Path of the Beastmaster unlocked, but it's a vanilla skill so if you have another mod modifying (or even not modifying) the skill with a higher priority than this one, it will overwrite my own change.
Ayalin  [author] 16 Dec, 2022 @ 12:24pm 
hm? gonna check.
Dragon 16 Dec, 2022 @ 11:03am 
Befriend Animal isn't available at level 2 under the Beastmaster tree, even though it mention that it does
Ayalin  [author] 30 Nov, 2022 @ 9:14am 
The second reason is about the variety of choice and possible combinations. To be honest with you initially I was more leaning toward pure locked specialisation, but then I realised I would have to create and add at least twice the amount of skills than what the mod already does, and that was too much work.
Ayalin  [author] 30 Nov, 2022 @ 9:12am 
Hello Robot, yes you can follow multiple paths. The thing though is that you will be naturally limited by your skill points, and all specialised skills have an "upfront" skill point cost, consisting of the base skill for each paths. For example, if you try to have all path from all tiers available for your hero, you have to spend 2x3+3x3+3x4 -> 27 skill points for nothing but a few HP. which means if you are level 15, you only have 75-27-> 48 skill points left to learn interesting skills.
Robot1Bot 30 Nov, 2022 @ 5:14am 
Are you supposed to be able to have your heroes follow multiple paths? Such as a hero who is following both the path of the ranger and keeper? Cause it feels a bit odd to me.
Ayalin  [author] 12 Oct, 2022 @ 2:48pm 
Mod updated with the right changes I believe; thanks for your feedback :)
Ayalin  [author] 5 Oct, 2022 @ 12:25pm 
Long strider seems to be a good candidate for replacing Hunter finesse as a required upgrade for Produce Panther rider
Ayalin  [author] 5 Oct, 2022 @ 12:24pm 
I will have a look for a replacement then, the Hunter finesse requirement was made mainly for balancing purpose (the Produce panther rider should not be available too soon in the game).
skaz88 5 Oct, 2022 @ 12:07pm 
If you change the requirement for produce panther rider to something else, there's no conflict with leader overhaul.