Cities: Skylines

Cities: Skylines

Not enough ratings
Edwigo Cove
   
Award
Favorite
Favorited
Unfavorite
Map
File Size
Posted
5.892 MB
20 Jun, 2019 @ 8:19am
1 Change Note ( view )

Subscribe to download
Edwigo Cove

In 1 collection by Snoozby
Maps By Snoozby
22 items
Description
Edwigo Cove

Suitable area for building: 58%
Play tested up to 20,000 population

EDIT: Added Morro Bay theme and Starburg LUT change.

Original theme this map was using is Base Game Boreal Theme and the Caribbean LUT.
Note: Clouds and Fog Toggler is optional but does drastically change the look of the map.
Caribbean LUT: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1573890531
Cloud and Fog Toggler: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=523824395

Medium Quantity of Ore and Forest
Slightly more of Oil and Fertile Land

Connections:
3/4 Incoming Road Connections
3/4 Outgoing Road Connections
3/4 Rail Road Connections
2/4 Ship Route Connections
2/4 Plane Route Connections

Tips, Recommendations or Constructive Criticisms are welcome!.
6 Comments
Snoozby  [author] 29 Dec, 2021 @ 11:54pm 
Gday vadicius, probably could do that :D though i might just do a remake of it when i have time.
Vadicus 29 Dec, 2021 @ 6:05am 
Any chance of having this updated?
Lithrus 23 Jun, 2019 @ 6:02pm 
Beautiful, but I'd love a version without the cleared fields.
Snoozby  [author] 22 Jun, 2019 @ 2:42am 
@IhmeHihhuli ™ Thanks for the feedback mate, personal choice to leave it to the players to do the tree/bush detailing themselves if they wish and keep the trees more generic.

Glad your liking it overall :P
IhmeHihhuli ™ 22 Jun, 2019 @ 12:57am 
Again, really loving the shape of the map judging by the screenshots. Liked and favorited.

(had to split this comment into 2 comments cause of the 1000 character limit..)
IhmeHihhuli ™ 22 Jun, 2019 @ 12:56am 
Looks really solid. Love the actual layout of the entire map, looks incredibly pleasing. Definitely a good map for a bunch of different playstyles.

The 4-lane national road as a highway I'd prefer as 2x2-lane highways instead.
The only other thing I'd personally change would be adding some other trees to couple up with the redwoods. The redwoods look great from a distance, but when you draw closer I think the forests could use another tree variation there too. When I play the game (instead of making maps myself..) I tend to pay close attention to detail in the city and a redwood-only-forest will take a bit away from it. It's easy for me to add those trees with a tree brush afterwards though, so I think it's a good map I'll probably pick up some time.
I'd guess you used only the redwoods also to avoid using a trillion trees, which I think is smart since not everyone "needs" a detailed treeline up close. Easily fixed by anyone who wants more detail on the map.