Tabletop Simulator

Tabletop Simulator

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Zombicide Black Plague - (Fixed)
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3.239 MB
26 Jun, 2019 @ 10:20am
25 Dec, 2021 @ 1:58pm
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Zombicide Black Plague - (Fixed)

Description
This is a working copy. I fixed the broken model errors and added some QoL changes to the layout for this mod.

Here is also the Green Horde version - I made it a standalone mod as its has so much extra stuff

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2074532125&searchtext=zombicide

* For new players everything that is needed is in infinite bags/decks so feel free to pull things out see what they are and delete them without much worry.

List of content :
Zombicide Black Plague Core box
Zombicide Black Plague Wulfsburg expansion box
79 additional character Cards (29 promo characters + 49 guest box chracters)
5 special abominations.
5 Special Necromancers.
3 Zombie expansions figures.
The Dead eye walkers (Random model because it was broken)
The NPC Zombies
The murder of crows (2D Tokens)

Missions Pre-Configured:
Black Plague
Wulfsburg
The Fire God
10 Additional online Missions


Some of my QoL Changes - To make the mod better for saves and not having to rewind on accidental deletes.

Fixed the model errors!!
All Character Cards are infinite (No need to worry about deleting them accidentally now)
Extra Player Figures Bag was removed, all non broken figures are now Infinite (Located at corner of table)
Added Rule Books to all player stations.
Changed Snap point on Skill Panel so the Skill tokens line up better with the character cards.
Fixed the map size on the missions that used 9 tiles. (They no longer go off the edge of the play area).
Fixed Spawn Locations and Red Xs to reflect mission Map. (They were in the wrong place on some maps).
Changed all 2D doors to 3D doors.
Added Rule Leaflet for some Abomnination (Need missing ones if anyone has a link to a JPeg of them)..
Added note cards on Rules for Crow and Dead eyes.
Fixed Incorrect Rules for Some Abominations.
Added Expansion Target Priority Leaflets on the table (Just flip them over, depending on game type).
Placed the Map tiles bags and extras not normally needed for Pre built levels in the Extra Chest.
All Figures turned to actual Figures! (After being knocked over they should now reorient themselves).

If you like this game feel free to give it a Thumbs up.
164 Comments
massi79 26 Dec, 2024 @ 3:07pm 
I love this mod, but manually spawning the pieces was a bit annoying.
To fix that, I added an auto-spawn script and a shortcut to return the selected pieces to their containers.

You can check out the video here: https://youtu.be/9HELKjakV3w .

If you're interested, leave a comment under the video, and I'll send you the scripts.
If enough people show interest, I'll publish a new version on the Workspace.
jasiqueiraneto 24 Jan, 2024 @ 3:15am 
No, forget about my other comment, it had confused this for the other one, sorry
jasiqueiraneto 24 Jan, 2024 @ 3:12am 
It keeps given a error in this link

{LINK REMOVED}
Zorn 28 Apr, 2023 @ 3:04pm 
is there a way to spawn 3D figures of all the player characters or is it only the 10 standard characters shown on the table?

otherwise great self-explaning mod!
Jackz 3 May, 2022 @ 3:16am 
@BluJester

I am trying this mod but still got some doubts about it.
- Is it scripted?
- If scripted then the zombie round is automated or not?

It is just a suggestion but things could become simpler if the mod creator produce a video explaining set up of a game, randomisation of goals, how to use the scripts (if any), a example of turn, switching turn from one player to the other, the basic dynamic of Zombicide that when playing with the game itself we know how to do but using this mod (seems to be awesome) we might strugle and miss some parts the the creator might have developed but we are not aware of.
xMagox 6 Jan, 2022 @ 2:33pm 
Thanks for the mod!
Any chance To-Me Ku-Pa necromancer could be added?
Caprica55 25 Dec, 2021 @ 10:55am 
Great mod! One spelling error on the player mats. Equipment Invetory should be Equipment Inventory.
BluJester  [author] 23 Dec, 2021 @ 6:57am 
@crafunzio Re-watching the video that is either a very old save file or not my mod. the layout is no the same in a lot of places. It looks like the original mod that was abandoned and its not my "Fixed" mod
BluJester  [author] 23 Dec, 2021 @ 6:53am 
@crafunzio well im glad its working now but check to make sure your running my mod as there are some that people duplicated after i fixed this mod. I say this because that collider error for that model you were getting was removed a while ago and I actually don't use a collider file as it couldn't be uploaded to the steam cloud. So TTS loads their default collider for that model. So this makes it seem you were running a mod that looks like mine but not actually mine or you didn't have my mod up to date.
Crafunzio 23 Dec, 2021 @ 5:13am 
Hey this also loads 3D doors, this is very beautiful.