Megaquarium

Megaquarium

61 ratings
Large Autofeeder
   
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399.995 KB
28 Jun, 2019 @ 3:32am
28 Jun, 2019 @ 6:05am
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Large Autofeeder

Description
A large Auto-Feeder with twice the capacity. However it can only be used with basic food items: Orange Pellet, Green Pellet, Mussels and Cockles. Available at Rank 12.

This mod also contains an example of the "modifyCost" variable which allows you to modify the cost of an object from the one the game calculates. Here, I use it to make the Auto-Feeder less expensive than it otherwise would be to account for the limitation on which food items it can dispense.

For people playing the GOG version, here is a manual download version[drive.google.com].
30 Comments
ScrubLord9000 19 Jan @ 4:35pm 
So with the whole discussion about skill-bypassing auto-feeders, can we get one of those as a semi-official mod?
auverus 22 Aug, 2024 @ 12:57pm 
For being able to add an autofeeder to a Terrarium, you need to use the Terrarium keyword like so:

"hosting": {
"hostedOn": ["floor"],
"hostedAdjacent":["tank","Terrarium"],
"hostedOnTop":true
},
Nyx Saighdiuir 21 Jul, 2024 @ 8:33am 
That's okay, I'll see if I can play around with it! I wasn't sure what the function of hosting block char did and thought that may have something to do with it. Mods are a lot more complex than I thought for sure lol. But I thank you again for your assistance sooo much!
Twice Circled  [author] 21 Jul, 2024 @ 4:30am 
Honestly I have no idea! I'm afraid looking into interactions with individual mods is not something I can help with practically. Have a play and see what you find. :)
Nyx Saighdiuir 20 Jul, 2024 @ 1:37pm 
Yes!! I've put almost 40 hours into this save haha I've been saving it twice just to cover my butt. I have one last question! I was able to feed everything everywhere, the only problem I'm having is that the feeders won't connect to terrariums (mod). Now, I looked into the feeder data for base game as this is the ONLY feeder that actually will connect to it. :) I noticed one difference in the code which I think MAY be the reason,

"hosting": {
"hostedOn": ["floor"],
"hostedAdjacent":["tank"],
"hostingBlockingChar":"A",
"hostedOnTop":true

The middle option, "hostingBlockingChar":"A", is the difference I noticed between your large autofeeder code and the base game one. Is there any other thing I should look for and/or can do, or would adding that small line allow it to connect like the standard auto feeder?

Thanks so much, I am relieved at least most of my bigger project tanks are now settled. :)
Twice Circled  [author] 20 Jul, 2024 @ 2:48am 
70,000 prestige! :O
Nyx Saighdiuir 19 Jul, 2024 @ 3:39pm 
I finally got it!! Thank you so much for your help and patience. I have a 70,000 prestige aquarium. :') I'm so happy!!!
Nyx Saighdiuir 19 Jul, 2024 @ 1:49pm 
Thanks, that worked perfectly. I tested it after disabling all other mods to quickly boot the game up in a new file. However, when I load the same file I've been working on, the settings for the item remain unmodified. So I'm a lot closer now! Are settings not changed in current files, or is there a way to revise that? Also, cleared up the confusion. There was a second mod folder inside of the save folder. Just chucked it since I realized wait, don't need that, smh.
Twice Circled  [author] 19 Jul, 2024 @ 7:31am 
Don't lose heart! You'll get there. Here's a full version of it with the skill cap removed and it can feed all items:
https://pastebin.com/gBUZCL8F

I can confirm it works. Maybe do a comparison with yours and see what's different.

I'm not sure exactly what you mean about the 'save file folder'. In general, it's best just to put mods in the mods folder. :)
Nyx Saighdiuir 18 Jul, 2024 @ 6:18pm 
Super bummed out. I tried copy/pasting the code exactly as you stated. I had deleted the folders/unsubscribed and did a fresh slate. The item is at least appearing again, and when I edited the code, I modified it in both the save file folder and the standard mod folder. It's still not permitting me to use the object with animals requiring skill and still has the same icon showing it's unable to do so when I hover over item properties. I tried to put the food in the feeder anyways but the animals won't take it. :(