Stellaris

Stellaris

49 ratings
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212.102 KB
4 Jul, 2019 @ 12:43pm
23 Oct, 2019 @ 7:11am
3 Change Notes ( view )

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VF's ISTN

In 2 collections by VFacure
VF's Contributions to Civilization
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Description
-Yeah, I'm sort of a Latin speaker myself-

Check out my expansive, immersive and very nice buildings mod!

Check out my cool and edgy names mod!

Check out my shiny graphics mod!

Check out my totally not cheat mod!

Ever thought it was strange that Strong species were just that, Strong? No explanation, no how, no why, no anything. Just "they're strong, please roll with it. roleplay if you want idc". Well, I did, and I made this little doodle to fix it.

This mod renames base species' traits to more immersive stuff that makes biological sense.

Natural Sociologists? Hyperdeveloped Hypothallamus
Industrious? Multispectral Sensibility

All complete with their respective descriptions.

Does not modify Robot Traits or Engineered Evolution Traits

Literally alters no vanilla file. This is literally a localisation file I put on replace so compatibility issues and being out-of-date is literally impossible.

File added is localisation\english\replace\vftn_l_english.yml

Have fun!

[www.buymeacoffee.com]
20 Comments
Maschinenmensch 4 Jul, 2024 @ 10:10am 
Nice
I have absolutely no recollection of making my previous comment lol
Athena 9 Nov, 2023 @ 2:45pm 
honestly should do patches for popular trait mods too, love this mod idea
Maschinenmensch 28 Jul, 2023 @ 7:33am 
Nice
Would be cool if I could play it
StategicOwl 25 Oct, 2019 @ 12:13am 
The alternative names aren't being displayed anymore
VFacure  [author] 12 Oct, 2019 @ 10:37am 
@Sorypsi from what I gather Dynamic UI works the best. I don't know what UI scaling you're using, but I believe 0.8 would play great.
These overlapping problems should only appear on New Game species creation in any case. The Modify Species screen works ok regardless of scale.

I'm sure the Creation Interface Mod would solve all those problems, anyway, so that's my recommendation.

Cheers!

@KYDuck I'm planning a mod to "scientist" most of the game's localisation, which would also expand on the rest of the traits, so keep an eye around.
Neverminder 12 Oct, 2019 @ 8:55am 
VF, what UI mod would you recommend with this? i'm using dynamic UI on a 1680 by 1050 monitor. The titles of traits sometimes overlap with their description.

Might try the creation interface mod and see how they play together
KYDuck 16 Jul, 2019 @ 9:20am 
Any at a mod for the rest of the traits? I love the idea behind this mod and would love love to see this spread to the rest of the game!
Neverminder 14 Jul, 2019 @ 4:56pm 
thank you! this makes it so much better to use mods that add traits because of all the redundancies and copied words. perfect addition
CB|Torlo 14 Jul, 2019 @ 2:20am 
Hey! Nice mod! Not only does it add flavor, it adds words people don't generally use in their normal every day life, extending their vocabulary.

Once again, gamer's strike back at the image of uneducated slobs!

Seriously though, great mod!
katho 14 Jul, 2019 @ 1:57am 
Love this mod because I love having fun and RP ! And I really like your sense of humor. Thanks