Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

135 ratings
Unofficial TW : Three Kingdoms Bug Patch Max Compatibility Ver For 1.2.1 Patch
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, overhaul
File Size
Posted
Updated
432.418 KB
4 Jul, 2019 @ 7:53pm
10 Sep, 2019 @ 2:00am
50 Change Notes ( view )

Subscribe to download
Unofficial TW : Three Kingdoms Bug Patch Max Compatibility Ver For 1.2.1 Patch

In 1 collection by KPG
My Total War : Three Kingdoms Mod
15 items
Description
My native language is not English. Please understand my poor English skills :)


About this mod

This is a bug-fixing mod for Total War : Three Kingdoms. The ultimate goal of the Unofficial TW : Three Kingdoms Bug Patch is fix every single bug in the games. I know It's a way TOO tough target, I'll try my best:)

If you finding problems using my mod, Read it first : https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1791517161/1640915206488133378/

If the problems still exists or if you know how to solve it or If you find a bug during the game, Please contact me here : https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1791517161/1640915206481568794/


Notice



This mod is classified as "Green". To help users better recognize mod's compatibility, we decided to classify the mods into colors. You may subscribe to other "color" mods, but do not subscribe to the same "color" mods unless we say you can. You can check the color of the mod in the thumbnail of the mod. Do not subscribe to this mode or any other "Green" mods except "Illustration Changer - Base Mod."

The mods we currently produce is classified as "color." The order of placement of the mode is determined by "colors". In the Mod Manager, the mods of "green" should be placed at the bottom, followed by "yellow" and "red". Last, "black" mods should be placed at the top. The "colorless" mods are irrelevant wherever it is placed.

Color classification was created by @Illustrator.noob. Thank you, @Illustrator.noob!

This mod DOESN'T modified statpos.esf and ceo_data.ccd files, so It is "compatible" with other modes that modify this files. YEY!

Original Version is here : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1791517161


Changelog

Characters

Modify Xiahou Yuan, He Man, Kong Rong, Pei YuanShao and Zhang Kai's 3D face similar to 2d illustration.

Now Zhu Zhi has proper names (朱治)

Huang Zhong's passive skill "Swift Fingers" now affects Huang Zhong himself.

Remove "Flames of the Phoenix" in Ma Teng's skill set in the custom game mode. Now He has the same skill set as the campaign mode.

Remove "Vengeance" in He Man and Zhang Kai's skill set in the custom game mode. Now They have the same skill set as the campaign mode.

Replace "Tempered Deflection" with "Roar of the Beast" in Zhang Liao's skill set in the custom game mode. Now He has the same skill set as the campaign mode.

Change the steps in which "Blazing Roar" and "Sundering Strike" skills appear in Zhang Fei's skill set in the custom game mode. Now He has the same skill-tree as the campaign mode.

Replace "Tempered Deflection" with "Flames of the Phoenix" in Zhao Yun's skill set in the custom game mode. Now He has the same skill set as the campaign mode.

Fixed He Yi was unable to equip "common" grade weapons.

Unique characters couldn't use their skills in the Eight Prince campaign. (Sima Jiong, Sima Lun, Sima Ai, Sima Ying, Sima Yue and Sima Wei)

Added a script to reset some characters skills to solve the problem of characters having skills focused on the minister or governor.

Fixed descriptions and icon of equipable weapons in Dong Zhuo's equipment UI don't matched the actual.

Lower the possibility of Yellow Turban characters spawning with good ancillaries.

Fixed the character's equipment spawning script to work properly.

Fixed "Lu Ji" of the Eight Prince Campaign can't use Formations.

Fixed "Berserk" effect of Sun Ce's "Blood Fury" didn't work properly (This fix was done by hooveric. Thank you!) https://steamhost.cn/steamcommunity_com/id/hooveric

Fixed Guo Si was not classified as the wood-type.


Armys

Pearl Dragon is now able to use "Charge Reflector" ability while in Pike Wall Formation.

Changing the firing method of the Repeating Crossbows, preventing jamming bug.

Fixed Qi Crossbowman's model that were not carrying melee weapon.

Adds the probability that a melee attack hit chance (5%) This is an emergency measure to the "Dodge bug", which will be removed when the "Dodge bug" is solved.


Campaigns

Fixed the "Siege Escalation" related values. It prevented all the buildings from burning down in a turn. :)

The Yellow Turban event "Enlightened Guidance" aren't triggered.

Fixed Cao Cao refusing to negotiate peace even though the war situation is unfavorable.

Allow the script added in mods to work on the Eight Prince Campaign.

Fixed Yellow Turban's character-appearing events occurred too often.

Fixed the buffs obtained when Yellow Turban factions ascends to the emperor disappear immediately.

Added 1.1.1 Patch content and 1.1 Patch content missing from 1.2.0 Patch.

Fixed Abdicate and Confidence suggestions were not available in the Diplomacy panel.

Fixed Huang Shao's Faction ability, "Seek Talented Individual," to work properly.
71 Comments
MF Shroom 26 Jan, 2020 @ 7:42pm 
Also FYI in my Liu Chong campaign even tho I’ve completed a few of the trophies’ requirements I still haven’t received them. Atm in turn ~30 I don’t have access to any
MF Shroom 26 Jan, 2020 @ 7:41pm 
Does this still work?
Shigen 25 Sep, 2019 @ 7:08am 
Oh snap you're right. I forgot about that change. My mistake, thanks!
KPG  [author] 25 Sep, 2019 @ 1:04am 
@United Empire Loyalist I don't know the compatibility with another creater's mods.

@lee.shiyuan Zhao Yun's skill set was modified in the official 1.2.0 patch.
Shigen 24 Sep, 2019 @ 1:31pm 
Is Zhao Yun supposed to have Flames of the Phoenix? Because the original poster for him shows him as having Adamant Resolve, Elemental Vigour and Tempered Deflection. He currently has Flames of the Phoenix instead of Adamant Resolve in my campaign.
MakeAmericaGreatAgain2024 14 Sep, 2019 @ 7:38am 
Is it compatible with the Radious mod?
dlwjdwn321 12 Sep, 2019 @ 5:09am 
호위창병이 쐐기진을 쓸 수 있는 것이 아무래도 이상합니다.
KPG  [author] 4 Sep, 2019 @ 10:15pm 
@lawwlekluze https://imgur.com/QLtAEdR 이상 없는 것으로 확인했습니다. 감사합니다.
lawwlekluze 4 Sep, 2019 @ 8:23pm 
유닛병사 크기 큼에서 연노병 버그가 안고쳐진듯합니다.
dlwjdwn321 22 Aug, 2019 @ 11:35pm 
감사합니다. 근데 한가지 질문이 있습니다. 보병이 쐐기진을 쓸 수 있는 것은 의도하신건가요??