Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Unofficial TW : Three Kingdoms Bug Patch Max Compatibility Ver For 1.2.1 Patch
71 Comments
MF Shroom 26 Jan, 2020 @ 7:42pm 
Also FYI in my Liu Chong campaign even tho I’ve completed a few of the trophies’ requirements I still haven’t received them. Atm in turn ~30 I don’t have access to any
MF Shroom 26 Jan, 2020 @ 7:41pm 
Does this still work?
Shigen 25 Sep, 2019 @ 7:08am 
Oh snap you're right. I forgot about that change. My mistake, thanks!
KPG  [author] 25 Sep, 2019 @ 1:04am 
@United Empire Loyalist I don't know the compatibility with another creater's mods.

@lee.shiyuan Zhao Yun's skill set was modified in the official 1.2.0 patch.
Shigen 24 Sep, 2019 @ 1:31pm 
Is Zhao Yun supposed to have Flames of the Phoenix? Because the original poster for him shows him as having Adamant Resolve, Elemental Vigour and Tempered Deflection. He currently has Flames of the Phoenix instead of Adamant Resolve in my campaign.
MakeAmericaGreatAgain2024 14 Sep, 2019 @ 7:38am 
Is it compatible with the Radious mod?
dlwjdwn321 12 Sep, 2019 @ 5:09am 
호위창병이 쐐기진을 쓸 수 있는 것이 아무래도 이상합니다.
KPG  [author] 4 Sep, 2019 @ 10:15pm 
@lawwlekluze https://imgur.com/QLtAEdR 이상 없는 것으로 확인했습니다. 감사합니다.
lawwlekluze 4 Sep, 2019 @ 8:23pm 
유닛병사 크기 큼에서 연노병 버그가 안고쳐진듯합니다.
dlwjdwn321 22 Aug, 2019 @ 11:35pm 
감사합니다. 근데 한가지 질문이 있습니다. 보병이 쐐기진을 쓸 수 있는 것은 의도하신건가요??
KPG  [author] 22 Aug, 2019 @ 11:20pm 
@Kenny 즐겜하세요 ㅎㅎ
KPG  [author] 22 Aug, 2019 @ 11:20pm 
@dlwjdwn321 두 모드는 호환 가능합니다.
Kenny 22 Aug, 2019 @ 11:15pm 
감사합니다!
dlwjdwn321 22 Aug, 2019 @ 11:05pm 
버그픽스하고 MTU 동시에 사용 불가능한가요?
KPG  [author] 22 Aug, 2019 @ 10:38pm 
@Kenny 이미 답변 보셨겠지만 고쳤습니다 ㅎㅎ
猪儿虫大作战 20 Aug, 2019 @ 7:47am 
Great! it works:steamhappy:
KPG  [author] 20 Aug, 2019 @ 12:54am 
@猪儿虫大作战

I've fixed it, so please restart it. Thank you.
猪儿虫大作战 19 Aug, 2019 @ 6:55pm 
why lv bu cant reset his skills now?
KPG  [author] 11 Aug, 2019 @ 11:54pm 
@[TAW] sparta

https://youtu.be/4YQ6Va43p0U

This video was tested with only change a range in my mod's settings. As you can see, they have no problem shooting at all. I think you were setting automatic fire on the Reaping Crossbowmen. In this case, AI attempts to prevent friendly fire to allies in close combat with the enemy, which would take a long time to launch. That's why there is no problem with the launch in the video. There's no close battle yet in the video.

Other range units have similar problems. To solve this, I have to reduce friendly fire rate, which is directly related to balance. so I'm hesitant to touch. I wish there was a fundamental solution. But for now, this is my limit.
KPG  [author] 11 Aug, 2019 @ 10:16pm 
@[TAW] sparta I'll test it to find the best conditions. Thank you. :)
The Bear Jew 11 Aug, 2019 @ 11:36am 
yehhh crossbows still not working in large battles even with you being the only mod, I know that it could be a hard thing to fix but it would be really cool to see them fire and then not reload for 5 minutes :steamsad:
Eigan123 11 Aug, 2019 @ 2:52am 
@Ultralisk I understand, thanks for explaining.
KPG  [author] 11 Aug, 2019 @ 2:19am 
@Eigan123

Briefly explain why Jade Seal disappears, it is because of a scripts made by CA. When the script loads the game or starts a new game, it erases Jade Seal owned by Sun Jian's Faction.

Your three save files already have Jade Seal's data erased. That's why I can't help you even if you use my mod. However, the earliest save file still contains Jade Seal's data, which has not been erased.

In short, it's a big mistake made by CA. I recommend activating my mode and restarting the game.
Eigan123 11 Aug, 2019 @ 1:53am 
@Ultralisk Ok, so the results of my saves are:
- The last 3 latest loaded saves are missing the Imperial Seal
- One earlier save (which is one turn before the latest save) *DOES* have the Imperial Seal

So this is somewhat of a fix, and obviously better than the unmodded version with the existing 'Imperial Seal disappearing from Sun Jian' bug still, but this fix is not a complete one for my current game. That said, it's still much appreciated and all I really lose overall is one turn compared to my latest save (which still has the bug).

Thank you for your hard work.
KPG  [author] 10 Aug, 2019 @ 11:07pm 
@[TAW] sparta Unless it's the mod that I created, I don't know the compatibility between two mods.
The Bear Jew 10 Aug, 2019 @ 11:03pm 
is it radious compatable?
KPG  [author] 10 Aug, 2019 @ 6:30pm 
@[TAW] sparta

https://imgur.com/ROQshlH They fire well. Check for conflicts with other mods.

@Eigan123, @BOT_Eray Sorry. I updated the wrong version. Now it works properly.
BOT_Eray 10 Aug, 2019 @ 5:11pm 
The Jade seal bug was fixed, but the recent update to this mod makes the jade seal disappear again. Can you have a look at it OP?
Eigan123 10 Aug, 2019 @ 4:48pm 
Just tried this mod.

It hasn't fixed the imperial seal bug in mine, it's still gone (and yes, the mod *IS* active).
The Bear Jew 10 Aug, 2019 @ 2:21pm 
cross bows still dont work (repeating)
KPG  [author] 10 Aug, 2019 @ 12:09am 
@PengKnight 모드 설명문 보시면 아시겠지만, 여포 스킬이 제 멋대로 찍히는 문제는 인지하고 있습니다. 그 때문에 시작 시점에 리셋하는 스크립트를 넣었습니다. 그거 말고는 현 상황에서 이미 찍힌 스킬을 손댈 방법은 없습니다.


@UHAHA https://imgur.com/qohb3U8 작동 잘 하고 있습니다 ㅎㅎ 새중국 해보신 걸 추천드립니다.
PenGuinMan 9 Aug, 2019 @ 11:36pm 
여포 스킬이 열의가 찍혀야하는데 기만이 찍혀있네요 수정 부탁드려요~
KPG  [author] 9 Aug, 2019 @ 5:00am 
@ppoong25 네 ㅎ

@seijika46 Yes.
seijika46 9 Aug, 2019 @ 2:07am 
Is this compatible with Eight Princes?
ppoong25 8 Aug, 2019 @ 9:33am 
수정된건가요?
KPG  [author] 30 Jul, 2019 @ 7:22am 
@Argon

You're right. Equipment limitations of characters can only be set in ceo_data.ccd. If the character that exists in startpos.esf can be edited by some scripts, but Gan Ning is spawned character.
Argon 30 Jul, 2019 @ 6:52am 
Does this version not include the Gan Ning fix for Hail of Arrows? I was looking for the weapon class change in the .pack file in the original and this one but can't find it, unless its in the ceos file?
KPG  [author] 22 Jul, 2019 @ 5:23am 
@Anno Maybe, Yes.

@calixrio 다른 타워와 동일하게 400/100입니다.
calixrio 21 Jul, 2019 @ 6:49pm 
타워탑이 너프되서 그런지 수성이 좀 힘드러진 감이 있긴 하네요 혹시 얼마나 너프가 됬나요?
Anno 21 Jul, 2019 @ 9:53am 
Have some bug listed above been fixed with the new beta patch?
KPG  [author] 19 Jul, 2019 @ 4:03am 
@kibae0108 현재 베타 사용 중인데 문제 없이 잘 됩니다 :)
kibae0108 17 Jul, 2019 @ 1:24pm 
베타 패치이후 이모드는 적용이 안되네요..ㅜ
엘오엘재밋냐 16 Jul, 2019 @ 9:16am 
이것도 조운 서황 스킬만 롤백시킨모드 해주시면 좋을거 같아요!
メ 붉은 노을 14 Jul, 2019 @ 4:11am 
서황은 그대로 유지시키고 조운스킬만 원래대로 하려면 스킬 테이블 조운항목만 지우면 되는건가요?
Coocoodas 13 Jul, 2019 @ 8:53pm 
두개가 다른 건 저도 알지만, 제 말뜻은 4레벨부터 회복력이 달린다는 말은 인터뷰나 제작일지에서 한 적이 없으니 제작자 의도는 아예 레벨에 따른 회복력은 없게 하는 게 아닐까였어요. 전설장수가 회복력 가진다는 건 제작자 공언이고요. 저는 개인적으로 그렇게 해석해서 아예 원본에서 4레벨 회복력도 빼버리고 하고 있습니다. 물론 이것도 추측이지만요 하하.
KPG  [author] 13 Jul, 2019 @ 5:33pm 
@Coocoodas 4레벨 이후부터 달리는 회복력과 전설 장수가 되면서 달리는 회복력과는 별개 회복력입니다. 그리고 유민이라는 캐릭터는 확인해보겠습니다. 제보 감사합니다.
Coocoodas 13 Jul, 2019 @ 4:54pm 
이것도 서황 조운 안 바꾼 버전 올려주실 수 있을까요? 몇 가지 건의사항을 말씀드리자면 제작자 커맨트로 봤을때 회복력은 레벨4~10까지 달리는 게 아니라 전설이 되었을때 달리는 게 맞는 것 같습니다. 원본에서 레벨4때 달리는 회복력을 빼고 능력치가 100이 넘으면 회복력을 다는 게 어떤가 싶어요. 저는 해당 모드랑 통합해서 사용중입니다. 그리고 카페 뀨댕님이 올려주신 패치 보면 육정 외에 유민이라는 생성 모사도 똑같은 진형 못쓰는 버그가 있다 하니 포함시키는 게 좋을 것 같아요. 좋은 모드 감사합니다.
shieldwall34 13 Jul, 2019 @ 5:00am 
Interesting. Thanks for the reply.
KPG  [author] 12 Jul, 2019 @ 10:45pm 
@shieldwall34
I don't know until I don't know until I open that mod and compare the contents.However, I know that the mod is for total conversion, and if there are so many changes, the probability of a collision increases.
shieldwall34 12 Jul, 2019 @ 4:59pm 
Hello. I have subscribed to the mod: Radious Total War. Is your Bug Patch compatible with Radious?