Arma 3
77 ratings
[TDNL] Flashpoint - After Montignac
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Meta: Dependency
File Size
Posted
Updated
1.327 MB
17 Sep, 2013 @ 8:16am
15 Oct, 2013 @ 9:09am
6 Change Notes ( view )

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[TDNL] Flashpoint - After Montignac

In 1 collection by SiC
SiC's Single Player Missions (No Mods)
11 items
Description
This mission is a loose recreation of an Operation Flashpoint: Cold War Crisis campaign. I say loose, because I have taken liberties here and there for the mission to fit Altis and my own abilities (I do not know how to recreate the original ending unfortunately).

In this mission you are a survivor of an attack gone horribly wrong. You are now alone behind enemy lines and under-equipped due to the heavy fighting and must find your way back to friendly positions.

This mission may or may not be for everyone! Patrols are randomly placed and create their own patrol paths, so you might have a very tense experience dodging multiple patrols in close proximity or you might feel a little like you are playing Hiking Simulator 2013 (also depending on how lucky you are with finding a car!)

Rest assured though that the placement radius of each squad more or less overlaps with the others, so don't worry: they are out there, you might just not see them at the moment!

The opening quote is from 'All quiet on the Western Front'. I added it in hopes of creating a mood similar to the one in Operation Flashpoint, where the player lost his friends. Because this mission stands alone, this is my attempt to bring some of that feeling back.
35 Comments
P_U_N_!_$_H_3_R 6 May, 2024 @ 4:23pm 
Nice quick 12 min stealthy driving mission, took the pickup right at the mission start.
Pew Pew 27 Apr, 2020 @ 5:59am 
I cannot believe you made me walk 8 Km with almost no ammo and infinite sentry squads.

I appreciate the stealth aspects and the fear inducing moments during the walk but am i really NOT suppose to be driving

Thank GOD i have time acceleration, i cannot fathom someone walking that distance totalling 1 HOUR. I want my time back.

Your other Single player missions are all VERY hard but at least they were enjoyable at least.(tho more auto saveslots are appreciated)

You can greatly improve the mission by either
1) Skipping ahead to within 1KM of the exit zone and add more squads to balance it out.
2) Add vehicles along the way but ensure they run out of fuel easily/ heavily damaged. (At least i get a sense that there Was a battle and you just came out of it. not just walking)
2D[UK] 26 Feb, 2017 @ 12:29am 
3 easy 5 me.
Rich Grant 19 Aug, 2016 @ 2:55pm 
Very nice mission. Thx m8 well done, appreciate your hard work.
Liberty_Valance 10 Jan, 2016 @ 5:35am 
pathetic and sloppy work. There are no indications of where to go after reaching the blue spot after a lot of boring driving !
Liberty_Valance 13 Nov, 2015 @ 9:16am 
what a loss of time for the player .... and you
luisiribarnegaray 1 May, 2015 @ 9:05am 
very good, like the others missions
streetylite 29 Aug, 2014 @ 10:32pm 
TO MUCH walking. A car would help?
Solifluktion 1 Aug, 2014 @ 11:10am 
This mission (in the Original Game) was and always will be the scariest game content. <3
FlashPoint 10 Jul, 2014 @ 4:43am 
far from cold war crisis campaign but thanks.