Don't Starve

Don't Starve

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Firestarter's Delight
   
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10.432 KB
18 Sep, 2013 @ 2:41pm
10 Jun, 2014 @ 12:13am
4 Change Notes ( view )

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Firestarter's Delight

Description
This mod allows creatures to catch fire from nearby burning objects and allows you to set them on fire directly with a torch or Willow's Lighter.

NOTE: This mod is a work in progress! (WIP) As much as I hate to say it, this is pretty much an abandoned mod now. Not really by choice but just because this concept has been made a part of DS, in one way or another. Such as RoG and DST's flammable creatures and structures. But I'm leaving it up because it can still make a big difference in the base version of DS.

Setting them on fire directly is still in development! Currently, the only way to set them on fire directly is to hold a torch or Willow's Lighter with the cursor and click the creature you want to set on fire. Attacking a creature with a torch or Willow's Lighter now gives a 1 in 3 chance of setting them on fire! They can also catch fire from other burning objects, such as trees, grass, logs, etc. Hopefully soon you will be able to set creatures on fire by right clicking them with a torch or lighter equipped. If you have any ideas on how to make this happen leave a message here[forums.kleientertainment.com].[/b]

With a mod like this it's hard to know exactly how it will effect overall gameplay. From what I've tested it's a lot of fun but could also very easily backfire and lead to your own death or burn up most of your resources. In other words, seriously funny but not intended for serious gameplay.

Changes:
-Attacking creatures directly with a torch or Willow's Lighter now has a 1/3 chance to set them on fire! Old method of clicking the torch/lighter directly onto creatures still works.

If you have any issues, suggestions or comments, please feel free to leave them.

Concerning DST: No this can't be brought to DST, mostly because DST already has very similar game mechanics.
33 Comments
Mike Loeven 19 Apr, 2016 @ 10:08am 
Word of advice edible animals that have been set on fire should drop cooked food items instead of turning to ash

having a herd of beefalo suddenly light on fire durring the summer is hilarious however not being able to get any cooked meat out of the incident is down right infuriating
JKRohlfing 23 May, 2015 @ 6:14pm 
smokey the bear is not proud
CrisperPoet 19 Jan, 2015 @ 9:22am 
I love this mod, but every summer a bird lands in my camp and autoignites, some reason my flingomatics don't give a shit, and suddenly the camp is burning out of control.
hotmatrixx 16 Jul, 2014 @ 8:56am 
I have an issue, of sorts. If you burn creatures with this mod active, they leave ash piles instead of their proper drops, ie they turn to ashes instead of cooked meat/teeth/etc. This includes things that are set on fire via hounds or lightning.
hotmatrixx 14 Jul, 2014 @ 3:22am 
excellent. this should have been in DS from the start.
jintoya 3 Jul, 2014 @ 10:43am 
is there going to be the possibility to have creatures set alight in any fashon to drop cooked meat? that would give reason to go torching penguins in a quarking, pannicky blaze of tuxedo's and fear! or for penguins i suppose the possibility of cooked eggs?
Gabe Itch 30 Mar, 2014 @ 2:08am 
I charsh when i set things on fire
flyons_gary 23 Feb, 2014 @ 3:16pm 
the inner pyromaniac come to the surface and promtly burns everything to ash.....it was fun
Hinth 7 Feb, 2014 @ 5:55pm 
You got my attention Sir!

b( ._.)b
🐭  [author] 2 Feb, 2014 @ 2:29pm 
@Catch 34
@The Dumblefish
I understand what you're saying, and I even agree with it, and maybe one day I might do that but for now it's far too much work(and WAY too much testing) for a mod that was never intended for serious/balanced gameplay in the first place. I have too many other projects I'm working on. So don't think of this as a "no", it's more like a "not right now".