Space Engineers

Space Engineers

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[Vanilla]SPG-17 Chameleon self-propelled gun(outdate)
   
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Type: Blueprint
File Size
Posted
8.150 MB
15 Jul, 2019 @ 8:36am
1 Change Note ( view )

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[Vanilla]SPG-17 Chameleon self-propelled gun(outdate)

Description
Hello everyone!

This work is equipped with a technology I developed called piston projectile gun.
TThis gun can make a flame over 100m/s in vanilla environment.
Speed mod can be used to maximize its destructive power
(recommended upper speed limit > 400m/s)

In addition, I tried a completely new look, which allows you to discolor it.
But for technical reasons, it can‘t change color automatically.
Hopefully some players will find a way to make it automatically discolored.

There is a certain probability of gun barrel failure, which I think cannot be avoided at present
The failure rate decreases over time from the time the blueprints are placed

The cockpit is below the gun barrel

Operation instruction (basic):
Page 1
1: Weapons: rocket launchers
2: Artillery fire
3: Artillery loading
4: Automatic loading_ON [Default]
5: Automatic loading_OFF
6: Main cameras_view
7: Operational instruction ON/OFF
8: Headlight ON/OFF
9: Hydrogen Thrusters ON/OFF

Page 2
1: Artillery_low power
[Vanilla] [Default]
2: Artillery_high power
[NEED SPEED MOD]
3: Sub camera_view
4: Left camera_view
5: Right camera_view
8:LCD ON/OFF
9:Antenna ON/OFF

Choosing high power mode without adding speed mod may result in explosion when the artillery fires.
Press button 7 to switch operation instruction.
Pressing the C button and fire by artillery.
Artillery power change is available when the automatic loading is closed and not in loading or
firing state.
It is normal for tires to make a crash sound
I used the blueprint of the previous game version to reduce the tire size

—————————————————————————————————————
操作说明(额外)
第一页
1:切换到武器:火箭发射器
2:火炮开火[傻瓜式操作,上车就能开炮][按C也可以开炮]
3:火炮装填
4:自动装填开启[默认]
5:自动装填关闭
6:主摄像头视角
7:英文操作菜单开关[机翻,不懂英文直接按7关闭就好,为了让歪果仁们好好看一下操作说明,我设置了一个玩家坐到座位上一定会显示的全息屏幕来显示]
8:车前大灯开关[加了车灯控制脚本]
9:氢气推进器[为了让观众老爷们能够更好的体验飙车[划掉]的快感,默认就是开启啦]

第二页
1:火炮的低功率模式[自己测得原版下可以完美运行]
[为了让观众老爷们能够更好的体验,默认就是这个]
2:火炮的高功率模式[这个就要速度mod了,不然会炸膛]
[当然高功率才能真正发挥出这个火炮的战斗力,可以当坦克使]
3:副摄像头视角
4:左摄像头视角
5:右摄像头视角
6:没卵用
7:没卵用
8:块组:LCD-1的开关[可以改变这个块组的背景颜色让装甲板变色]
9:天线和信标的开关

其实还有第三页
1:没卵用还会影响射击仰角减小的炮管支撑活塞
2:忘了

另外:
轮胎发出鬼畜的碰撞声是正常的,因为各种原因用了旧版本的悬架
打上 速度mod 切换到火炮的高功率模式才能发挥最大破坏力,可以当坦克使
不加速度mod用火炮的高功率模式会炸膛,当然运气好有可能不会炸
我加了保险,只有在炮塔没有处于装填或者射击状态时才能切换火炮发射模式
也许看了以上文字你还是无法切换到火炮的高功率模式
那么请看终极傻瓜式操作:
先上座舱什么键都不要按——闭眼—— 按5——按2——等1秒——再按CTRL+2到第二页——按2——
按CTRL+1到第一页——按4——按3

之后就可以愉快的玩耍啦
—————————————————————————————————————
Operational instruction (additional):
(Machine translation)
The first page
1: switch to weapon: rocket launcher
2: artillery fire [you can fire when you get on the bus][press C to fire as well]
3. Artillery loading
4: auto loading on [default]
5: auto load off
6: main camera perspective
7: English operation menu switch [machine turn, do not understand English directly press 7 to close,To give you a good look at the interface, I set it up A holographic screen that must be displayed when a player sits down in a seat.
8: headlight switch [added headlight control script]
9: hydrogen thrusters [to give the audience a better experience The pleasure of racing is turned on by default.

The second page
1. Low power mode of artillery [can run perfectly under original version measured by myself]
[in order for audiences to have a better experience, this is the default]
2: gun’s high power mode [this requires speed mod, otherwise it will explode]
Of course, high power can really bring out the combat effectiveness of this artillery, which can be used as a tank.
3: sub-camera perspective
4: left camera perspective
5: right camera perspective
6: no
7: no
8: block group :LCD-1 switch [can change the background color of this block group to make the deck change color]
9: switches for antennas and beacons

There‘s actually a third page
1: piston
2: forget

In addition:
No acceleration mod with gun’s high power mode will explode the chamber, of course with luck is possible
I insured that only when the turret was not loaded or firing could the artillery firing mode be switched.
You may not be able to switch to high power gun mode after reading the above
So
Don‘t press anything in the cockpit first —— close your eyes —— press 5 —— press 2 —— wait 1s-——press CTRL+2 to page 2 —— press2 —— press CTRL+1 to page 1 ——press 4–—press3
Then you can have fun
—————————————————————————————————————

Using multiple scripts
MART | Whip’s Mouse Aimed Rotor Turret Script
Whip‘s Tank Skid Steering System [github.com]
Whip’s Turret Based Radar
Whip‘s Artificial Horizon Redux
Immersive Car Lights
Keyboard Block Control
Thank you @Rose for providing scripts that can be used to launch artillery shells.

I'd love it to be used to make videos or forwards
Hope to leave a website in the comments section

Have a good time~

67 Comments
Cmdr. DoomForge™ 18 Sep, 2020 @ 11:18pm 
I have to say that looking at this vehicle again now after a length of time since I last saw it is actually helping to give me some ideas of my own for a few tank shapes, although it will be some time before that since I want to make more use of turret block models and would need a few custom designs for that. Eventually my goal would be to have each vehicle virtually rotor-free for survival.

I seriously do like the overall tank design here, you did a great job on it. Not too crazy about the LCD count across the hull personally, but I understand the reasoning for them and they do accent the hull quite well.
Vickal 5 Sep, 2020 @ 12:09pm 
Very nice Tank! I have 2 problems however: First, the tank causes massive frame drops when you attempt to drive (probably because of the displays). And Second, i only can shoot once. It wont reload?
MolOtov 27 Oct, 2019 @ 10:15am 
how can i turn left or right
Luke The Duke 23 Sep, 2019 @ 6:13pm 
wow awesome design and concept! Keep it up YINKY! :cozydarkseer:
Luke The Duke 23 Sep, 2019 @ 5:40pm 
Any way i can donate?
BreakRibs (NL) 14 Sep, 2019 @ 3:17am 
do i need a extra mod Pack ?
YINKY  [author] 27 Jul, 2019 @ 7:59pm 
@Bruce LeedleLeedleLeedleLee I'm looking forward to seeing it
Bruce LeedleLeedleLeedleLee 27 Jul, 2019 @ 1:33am 
Ive reverse engineered your gun, built it smaller, added alternate fire (four decoys) and it can be pasted from one solid block with some blocks being removed for getting it ready. this design works really well and is better suited for small grids than rotor stacks well done again
YINKY  [author] 25 Jul, 2019 @ 7:22pm 
@kaboominess Take care to protect the gun, use it to its advantage, and it is a sensible choice to use it beyond the firing range of the enemy
kaboominess 25 Jul, 2019 @ 11:57am 
looks cool, drives well, hits hard
its weakness however, interestingly enough, is its weapon
if the end of the barrel is taken off, the next time the weapon is fired, the entire weapon system will eject
and the tank will self-destruct shortly after

this tank is a lot of fun to use, but if you want to attack something, make sure the barrel is intact.