Stellaris

Stellaris

109 ratings
!-Separate Relics Activation-!
   
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14.873 KB
31 Jul, 2019 @ 3:01pm
1 Aug, 2019 @ 12:11pm
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!-Separate Relics Activation-!

Description
Compatible with 2.4.X ✔️



INTRODUCTION

Hey guys are you somehow frustrated by that limit only allowing you to active one relic at a time ? Then you have come to the right place



FEATURES

The feature of that mod is quite simple, it allows the activation of multiple relics at the same time. The cooldown remain the same which means 10 Years for each relic. And the prices and effects remain the same, nothing else has been modified.

Take in note that this mod modify "\common\relics.txt" so of course it will have problems with other mods doing the same thing.

I am also open to do the same thing here to the relics of popular mod which are also limited by that one relic only limit. Just ask me and I will do it, but let me also know when there are update so I don't mess up the original mod.



COMPATIBILITY

Because in Vanilla Stellaris the amount of natural districts(energy/minerals/food) is limited to 15, I have been forced to replace the following file:

    Stellaris\common\districts\02_rural_districts.txt



MORE INFORMATIONS

- Mod is compatible with old saves.
- Mod should be compatible with multiplayer
- The file "\common\relics.txt" has been replaced, any mod doing the same thing will cause problems.



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31 Comments
victoriousdread07 (private) 13 Dec, 2024 @ 9:17pm 
confirm still functional with newest updates?
Ender 25 Sep, 2023 @ 7:57pm 
Hey there just wanted to check if there's any news as to whether this will be updated
Ender 13 Jun, 2022 @ 8:19pm 
Just tested this out today 6/13/2022 and it changes the activation cost to influence as opposed to the current costs, influence. Any news if it will be updated to 3.4?
Ortlife 31 Mar, 2022 @ 12:47pm 
At 3.3 the mod is still functional, however it still removes the active effect of the Cybrex Warforge.
Crashtastic 3 Dec, 2021 @ 7:07am 
works still with 3.2?
Idelo Tama 20 Sep, 2021 @ 8:27pm 
dose work in 3.1
Berewolf 26 Apr, 2021 @ 7:13am 
@Aegis Same
Aegis 28 Feb, 2021 @ 10:33pm 
it works, but works bad. It completely removed the cyberx warfoge relics active perks, and it does not support mods
Deviant 22 Feb, 2021 @ 10:12am 
Version 2.8.1 - the mod works.
Malleus 20 Jan, 2021 @ 12:11pm 
Not working, unfortunately. Would be really glad if it will be fixed.