Portal 2

Portal 2

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Unseen Aperture :: Scratching the Surfaces.
   
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5 Aug, 2019 @ 5:46am
22 Jul, 2020 @ 4:52am
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Unseen Aperture :: Scratching the Surfaces.

In 1 collection by Shinval
Unseen Aperture
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Description
Unseen Aperture: Series 1 Episode 1 :: Scratching the Surfaces.

This is the first of a series of short episodes under the "Unseen Aperture" umbrella. I hope you enjoy it and comments are always appreciated.

*The idea for the Unseen Aperture series was to create maps where the player would be rewarded for being extra observant. Then in the final episode in the series, the player will be tested, if they have played the other episodes and seen what they needed to see, they will be able to complete the final episode's BONUS MAPS (!) for that series. So Each series ends with a bonus map, to test your memory skills.

For those that get stuck on the very first chamber and say, "it's IMPOSSIBLE!", here is the walk-through with my intended solutions: Spoilers-Walktrhough

Make a video, show me your solution(s).
54 Comments
vallibus 26 Mar @ 2:13pm 
Very nice series of challenges. Looking forward to the next entry in the series.
s36e175 5 Dec, 2023 @ 10:08am 
Maybe I'll try again some time. I never watch playthrough videos.
Shinval  [author] 24 Nov, 2023 @ 3:05am 
@s36e175 I don't know what you were trying to do and how but it probably wasn't the intended solution have you watched the video walk through? I always make sure I don't do what you said, where you can see it but not do it easily.
s36e175 24 Nov, 2021 @ 12:02am 
Unfortunately the short timer and the tight tolerances, bars getting in the way etc take this from really cool to really annoying. Not keen on maps where I can clearly see what to do but the build means it takes 10 tries to get it done.
Shinval  [author] 20 Jul, 2021 @ 12:58pm 
@Avatar, Thank you for the kind words. I learned a long time ago, I have a unique view on the world. I really don't think like other people. It makes these puzzles unique. I enjoy it when people enjoy them. They take many days, if not months to make. Thank you.
Avatar 20 Jul, 2021 @ 5:49am 
I usually donot comment unless I encounter a puzzle with exceptional design, because I have been playing this game regularly for many years and have seen many many many creations (just look at my game hours and you will know), I just want to say that this map was actually very well made and despite there being no "aha or eureka" moments, it was like walking on thin ice. Very unique design and actually an asset to the community content. well done! :p2cube:
EndOfPortal 18 Nov, 2020 @ 3:18pm 
Original puzzle with a neat design. :thumbs:
A05Polzar 10 Aug, 2020 @ 6:04am 
Yes I did, but I would only use them if I am really stuck and can't think of anything else.
Shinval  [author] 10 Aug, 2020 @ 4:01am 
@P75Formula Jr, Thanks for Playing and for commenting. I'm glad you came back and tried it again and had some fun the second time around. I enjoy Unseen Aperture no end as its my first real series. Did you notice the walk-through videos I posted for each map?
A05Polzar 9 Aug, 2020 @ 10:02am 
The first time I played this level I did not like it , because I could not do anything and did not realize that I could press those buttons that dropped the companion cube and sphere. But I really wanted to play this series and enjoy it so I tried it again this time I figured it out understood how you made it where you had to look at earlier parts. I really liked you puzzles they were obscure but the idea was solid if not hard to come by.