Space Engineers

Space Engineers

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[HullTec] Fuel Station 2.0
   
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Type: Blueprint
File Size
Posted
Updated
38.298 MB
6 Aug, 2019 @ 1:35pm
19 Aug, 2019 @ 1:50pm
4 Change Notes ( view )
You need DLC to use this item.

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[HullTec] Fuel Station 2.0

In 1 collection by Hull Breach
Hull's Buildings & Stations
20 items
Description
UPDATE 19.08.2019
- added Tracy's Galactic Diner (see picture)
- removed most of the uranium ingots from the reactors (there was 1k+ uranium ingots in the old version)
- added restrooms (next to cryo pods)
- adjusted and added some lights, because I use a dark skybox and the "realistic lighting" mod on most savegames.

Thanks to Youtube users JackRPG and Captain Jack (very high rate of Jacks here) for featuring my station in their videos. You guys made me update the station xD

-------------------------------------

WHY v2.0?
I decided to make a new version of my fuel station. I was thinking about just updating the old version but whenever I do large changes to old blueprints, people start telling me that they want the old version back because they don't have decorative blocks or they use version X on their server and so on. So here is a new blueprint.

WHAT'S NEW?
- Landing pad script is now one single script and not 7 Scripts in 7 programable blocks
- New Interior with decorative blocks
- changed some technical aspects

DESCRIPTION:

Medium civil space station with 6 small and 1 large landing pads and huge fuel capacity.

The Hull Tec Fuel station is a civil stellar fuel station, where smaller ships or "small large grid ships" can land and refuel. Larger ships can connect to the two connector arms. The station has a larger building in the center with a medical room, info point, lounge, some production rooms and some decorative stuff.

SURVIVAL: You cannot project the whole station with a projector in survial. The subgrids on rotors (solar arms, hydrogen tanks, oxygen farms etc) will be missing in your projection.
You can find a "survival-ready" version here.

BLOCKS: ~ 4200
PCU: ~ 29000
STATIC GRID

LOADOUT
- no mods
- decorative pack dlc
- some parts have skins
- large refuel station
- solar powered + reactor
- 8 small and 1 large landing pad with connectors
- landing pads have status lights: free pads are green, occupied pads are red
- complete conveyor system
- med bay
- diner/restaurant
- beds/motel
- pressurized
- 16 large hydrogen tanks
- airlock/door script by whiplash
- LCD2 by MMaster
- landing pad script by HullTec
- 3 turrets for defense
- etc.
31 Comments
Hull Breach  [author] 20 Jun, 2024 @ 2:17pm 
As long as the two scripts aren't outdated, it should work just fine. But they seem to be working in the current version.
LionHeart 1 Jun, 2024 @ 10:03am 
is this still working
Sebbear 4 Dec, 2019 @ 12:47pm 
Good to know, I love your work and would hate to be unable to use some of it due to a structural DLC piece lol
Hull Breach  [author] 4 Dec, 2019 @ 3:45am 
I'm not 100% sure but as far as I remember, I only used some DLC blocks for the interior design (beds and stuff). The base should be functional and airtight without dlc.
Sebbear 3 Dec, 2019 @ 3:46pm 
Is this safe to spawn without DLC, or does it use structural pieces that can't be easily replaced?
Hull Breach  [author] 19 Aug, 2019 @ 1:22pm 
UPDATE 19.08.2019
- added Tracy's Galactic Diner (see picture)
- removed most of the uranium ingots from the reactors (there was 1k+ uranium ingots in the old version)
- added restrooms (next to cryo pods)

Thanks to Youtube users JackRPG and Captain Jack (very high rate of Jacks here) for featuring my station in their videos. You guys made me update the station xD

I will update the survival version, too!
Dr. Antonio 12 Aug, 2019 @ 4:36pm 
What is the white/blue fighter in the picture?
Hull Breach  [author] 12 Aug, 2019 @ 5:49am 
Thank you all!
SMooreAce 12 Aug, 2019 @ 5:25am 
Looks Great!