Stellaris

Stellaris

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The Holy Stellaris Overhaul
   
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Items (19)
!MicroMod - Curiosity
Created by [Z] Dezert [V]
Compatible 3.11 "Automated Exploration Protocols" and "Speculative Hyperlane Breaching" techs at game start. If you like this mod, please consider coming back and https://i.imgur.com/fVVaDCS.gif Without rating this mod it's much harder for others to find i...
Aesthetic Cinematic Graphics
Created by Ajey
****** OUTDATED ****** >>>> THE SUCCESSOR MOD TO Aesthetic Cinematic Graphics has been RELEASED LINK: AESTHETIC CINEMATIC GAMEPLAY THIS MOD IS OFFICIALLY ABANDONED (check out my new mod => link above) Compatible with 2.4.* Save game compatible NOT Achievem...
xors Better Diplomacy
Created by xor
Latest update for Stellaris 3.3.* Also try the mod addon: xors Better Diplomacy - Lebensraum AddOn This mod aims to make diplomacy in Stellaris at a bit more interesting and realistic. The basic idea came from me thinking how in real life opinions about ot...
Exigency 3.3*
Created by Edcrab
26/03/22: Fixed a rare edict-related crash bug: it only affected people using both Exigency and Overpowered Civics but should hopefully be solved now. Reworked Planetary Senate (see image) As before, if you have a descriptor error check the "spare" version...
#!TanksyTweak - All Random Empires
Created by Tanksy
Supported Version: 2.1.* Tanksy's Tweaks - All Random Empires This mod removes the default empires, forcing the game to randomly generate them. This mod changes vanilla files: Overwritten all prescripted_countries .txt files to be blank. Compatibility Plea...
Xenology (Obsolete, see description for new link)
Created by Devious
This version is obsolete and no longer works as of 2.8.1. Please check out the newer, fully reworked version at Xenology : Traits Expansion Neo - Bio Module . ...
Interstellar Highways
Created by SurpriseTree
Adds 2 new buildings to Starbases, both of which increase the sublight speed of friendly ships by 70% each. This mod is designed to help fix the pain of waiting for your ships to traverse your empire in the mid-game, but at a (hopefully) reasonable cost so...
Increased Ship Size 2
Created by 🆂🅷🅸🅾
Increased Ship Size 2 This mod will not be continued. Look here for the sequel to 'Increased Ship Size 2' : No Space Race 3 or here for the 'Increased Ship Size Only' version: Increased Ship Size 3...
Plentiful Traditions 4.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 4.x Please report bugs! :) Works with: Extra perks (addon) Extra perks (Order) Extra Districts (addon) Extra perk spots Civi...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.0.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
Species Trait Effects x2
Created by Riso
A simple mod that hopes to make species more distinct by doubling all positive and negative species traits except for longevity*. *Barely know how that age thing works...
Expert Economy 2.3
Created by DarkVicarius
Expert Economy 2 by DarkVicarius Game version: 2.3.* New Buildings The following buildings are all job-less, meaning they operate like the original buildings from before the recent economy redesign. These buildings provide resources and bonuses directly, a...
Jump Gates
Created by Jack Li
Replace System Arrows on the map with Jump Gates Windup still exist, no effect on game play. Intended to make the fact that you must move to ftl points to leave a system slightly more reasonable. --This MOD was discontinued. For 3.0+ version compatability,...
Improved Planet and Sector Automation
Created by Dylan Dawn
Updated for 3.6.x Patch. IMPORTANT: Remember to turn off "Colony Automation" on each Planet! Improves Planet and Sector automation to make it usable. Description The current planet focus-based automation is downright broken and follows a pre-scripted build...
*See Description for Update* Better Faction Info
Created by Thane-Stus
3.4 Compatible Version https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2816453449 Compatible with 3.0 and Ironman This mod changes the names of faction demands to show their bonus or penalty for buildings filled or unfilled. See pictures above for e...
Meaningful Crime
Created by Mugi
Makes Crime more nuanced, and rebalances Criminal Syndicates. For Stellaris 2.3. Use this excellent patch by TechSY730 for now. What Does This Mod Do? Despite seeming quite scary, Crime in Stellaris isn't all its made out to be. Dealing with it is actually...
We've got a policy for that
Created by Blu Macaw
Current number of custom policies equals 28! 28! They are no ordinary policies. Will you risk destruction of environment and brake worker rights to afford better fleet? Will you try to control information in hopes of adopting government values? Policies ar...
UI Overhaul Dynamic
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.14.15923.13.2Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is spe...
AI and Balance Overhaul 3.0
Created by v.kihot
Improved AI algorithms and fixed some eternal bugs. Changelog: ... Warning: Achievements are not available. The mod changes many files, but the most critical changes affected folders: buildings, districts, ai_budget, ascension_perks, terraform. The mod is ...