Hearts of Iron IV

Hearts of Iron IV

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Historical Immersion Event Pack
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17.423 MB
22 Aug, 2019 @ 2:57pm
6 Mar @ 4:53am
146 Change Notes ( view )

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Historical Immersion Event Pack

In 1 collection by CSRZ
CSRZ's Immersion Pack - FULL VERSION
15 items
Description
Updated for 1.16 patch (full update)
________

COMPATIBILITY ISSUES:
- none
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Pack of historical events that were mostly cut or completely omitted from the newest Hearts of Iron game. Intended to be used with "historical focus" on (now it works with historical focus off too - so if you want to see weird stuff like fascist Iran, communist Siam etc. go ahead).

Features:
- Sign the United Nations Declaration as the United States and the United Kingdom and bring almost the entire world to fight the Nazi Germany
- Launch allied diplomatic offensives in America and Asia.
- Historically divide the Balkans between your allies as the Axis leader, depending on who joined the Axis.
- Purge your political enemies as Siam.
- Sway the entire Europe to join the Axis after the conquest of the Soviet Union as Germany.
- Decide to break neutrality as Portugal and join the Axis or the Allies after Spain joins the Axis.
- Enlarge Co-Prosperity Sphere as Japan depending on your conquests in Asia.
- reworked peace treaties to prevent border gore
- Pearl Harbor events
- ...and many many more and all of it achieved via events! No focus trees! No decisions! Just events!

Contents:
- over 200 new events with new event pictures
- many bug fixes to vanilla hoi4 events
- overhauled German-Soviet and Sino-Japanese wars to last much longer than before (done via custom ideas fired by events depending on what is happening on the eastern front and in China)
- AI minors no longer do nothing for the entire game (almost every nation got an event that allows it to break neutrality depending on what is happening in the world - yes, there is even one for Bhutan)
- Italy, Belgium, The Netherlands and Romania won't join the war prematurely and instead will join the war at historical dates
- English localisation (need to upload or update the rest)

AI will use these events to produce much more believable World War II - examples:
- Japan will attack the Soviet Union when it's on the verge of losing against Germany and won't let the Germans take Vladivostok and Mongolia,
- The Soviet Union will release friendly communist Korea and return provinces to Communist China if it conquers Manchuria
- anti-border gore events for AI Germany and AI Soviet Union,
- and many more...

Known issues:
- It tends to be in conflict with non-ironman mods changing the map (especially the ones adding or editing provinces). Nothing I can do about that.
- Sino-Japanese war can still end very quickly in a very rare case where Japan pockets Nanjing, but doesn't take it for the entirety of the war,
- Luxembourg can be invaded by Germany very quickly (even October/November 1939). There's no way to block this without editing vanilla files,
- The Soviet Union tends to get involved in war against Japan before the end of war in Europe in 1944 (it's caused by the newest Danish focus tree and the Danish declaration of independence - I highly recommend using Toolpack to fix this before Paradox ever fixes the DLC).

Compatibility:
It's just a pack of events. It will be compatible with every other mod, but if you have some mods changing the map and adding provinces then my mod will probably generate a lot of border gore.

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Q: Is it Ironman compatible?
A: No.

Q: Can I use it together with Road to 56/Expert AI?
A: You can use it with the Expert AI or Road to 56, but these mods are never historically correct, so I don't see any reason to do it. The events were optimised to work for vanilla AI and vanilla focus trees and produce historically accurate and immersive world war experience. Using this mod togehter with Expert AI will also mess up Chinese borders (it will REALLY mess them up).
I advise you to disable all peace conferences, AI tweaks, ideas and Phoney War mechanics in mod settings if you play with one of the above.

Q: Is it Kaiserreich/Millenium Dawn compatible?
A: I wonder myself.

Q: Why didn't you use focus trees instead of events to make the game more historical?
A: Minor nations don't need any focus trees. The game can be historically accurate without trees for every nation in the game.

Q: Can I use this mod by itself or do I need to use any other mods?
A: This mod has some cool synergies with my Vanilla Formable Nations Patch, but it's not required by any means.

Q: Any DLCs required?
A: No. Although I'm testing the mod on the game with all DLCs installed + Vanilla Formable Nations Patch

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Future plans:
- more peace conference events to also include ahistorical scenarios (Germany-USA, Germany-UK, Poland-Germany, Poland-Soviet Union, Japan without Germany-Soviet Union, USA-Soviet Union)
- post-war rework for communist Romania, Bulgaria and Albania
_______________________________

Credits:
@{sBc} Bane5 for creating Boleslaw Bierut's portrait - link to his mod "Historical Poland: National Focus Tree & More":
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=931688026

@Ludwig von WoeWoe for creating the Phibun portrait - link to his mod "Indochina Portrait Pack":
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1859842314

@Logan for creating the Mohammad Reza Pahlawi portrait:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1202171421

@magistrat70
for the Russian translation of the mod

@Projekt Neptunia
for the German translation of the mod

@N7_Paragon
for the Brazilian translation of the mod

@Ferchu
for the Spanish translation of the mod

special thanks to @Bullet
the author of the "No AI Spam - General" mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1915367290
It was his idea that I borrowed to use custom ideas to limit the AI division production.
Similar mechanic is implemented as an option in this mod.
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Check my other mods from the collections above!
Popular Discussions View All (7)
55
14 Apr, 2024 @ 3:55pm
Translation help - UPDATED
CSRZ
34
19 Feb @ 12:33pm
ahistoricities and suggestions
vladimir the bot impaler
1
8 Jan, 2022 @ 7:58am
Bug fixes?
Riekopo
1,136 Comments
klaidirrasa6 26 May @ 4:51am 
Like someone has already asked could you please update the mod and add a way to disable the pearl harbor event chain as theres another mod specifically for said event that is very detailed and in depth, the VNR Submod. It would make the mod much better and pair nicely for a great historical experience in both Europe and the Pacific. Thank u
Space Marine 1 May @ 3:54pm 
Could you add a way of turning off the Pearl Harbor Event? I think this mod is compatible with the VNR: Pearl Harbor one and it fits in very nicely. The reason i ask is because they have their own events that cause damage to US ships and stuff
Savatski 18 Apr @ 12:48pm 
oh nvm I ran into the event today
Savatski 15 Apr @ 4:34pm 
I think you should add a khalkhin gol event
Jeee 5 Apr @ 8:17pm 
I just realized that the modifer "Maximum Army Capacity Reached" makes armeis train FASTER not slower. It's -100000% Training Time. I believe that should be a + not -. Great mod though!!
IrishPotato 31 Mar @ 12:45pm 
@CSRZ
Appreciated, thanks mate
CSRZ  [author] 31 Mar @ 11:21am 
@iiAxood
that means that the mod is not active
CSRZ  [author] 31 Mar @ 11:20am 
@Space Marine
Yeah. The ones that I know about are getting updated over time, but since new updates add more and more states/provinces I heavily recommend to use toolpack together with my mods collection.
CSRZ  [author] 31 Mar @ 11:18am 
@IrishPotato
of course
IrishPotato 30 Mar @ 8:56pm 
Hello dearest mod creator, would it be fine if i used the code from the axis occupation event in my own mod?