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Appreciated, thanks mate
that means that the mod is not active
Yeah. The ones that I know about are getting updated over time, but since new updates add more and more states/provinces I heavily recommend to use toolpack together with my mods collection.
of course
Open a console and type "event hiepset.0" - this triggers all of the menus.
We're ahead of the new DLC that's going to break a lot of things in this mod...
I'll not abandon this mod and I'll continue to update it, but since the Denmark Focus Tree was introduced in the game I recommend the usage of Toolpack to fix things that are not easily fixable with events.
At one point I asked whether you could add Greece to the historic border redistribution events as you did for Yugoslavia. I have had a stab at it with the following mod, based on your code. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3424518367
Should you feel it is up to par, feel free to use it.
Yes, the AI will always send whatever they have to bomb Germany when they can. Best to build a lot of Fighters
This mod doesn't edit any focus trees (and never will).
The only way for it to happen is if Peace in Europe script was fired (the one that corrects borders after WWII).
That means you didn't use settings to disable it, later during gameplay you actively selected "historical borders" option when prompted about post-war borders in Europe and also probably joined the Allies or the Comintern... which triggered the event turining Hungary either democratic or communist soviet puppet after the war.
it changes the focus trees so no
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2877821668
https://en.wikipedia.org/wiki/People%27s_Republic_of_Korea
This mod only pushes the AI to do historical stuff, but doesn't force the player to stick to historical timeline. Most of the scripts also get deactivated or randomized when the game is not on historical focus (this way some countries without focus trees like Iran or Siam can become communist or democratic when controlled by the AI).
Bro, was your sub-mod removed by steam or did you remove it yourself?
Is there a mod setting i have to activate to fully translate the mod if so how
are you using any other mods besides this one?
No easy way to fix it without editing the focus trees or AI behavior. I still recommend using Toolpack mod to fix stuff like this from appearing in your game.