Sid Meier's Civilization V

Sid Meier's Civilization V

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Olmec, Scotland & Zimbabwe - Civ Set V
   
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31.599 MB
9 Oct, 2013 @ 9:43am
23 Jan, 2020 @ 2:20pm
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Olmec, Scotland & Zimbabwe - Civ Set V

In 1 collection by Teddyk
LS Civilizations
25 items
Description
Mod is created for and tested on [GK + BNW].

Credits

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Civilizations
  • Olmec Empire
    leader: Po Ngbe

    UA <Tu and Ku> Founded cities start as Puppets, having Production increased by 5 and no Culture or Science penalties.
    UU <Tlamacazqui> Scout replacement; double movement through Jungle and reveals nearby Ancient Ruins.
    UB <Colossal Heads> Monument replacement; claims 3 neutral tiles; +1 Culture per Era of existence.

  • Kingdom of Scotland
    leader: James VI

    UA <Flower of Enlightenment> Upon entering random Era all technologies from this Era are boosted by 50%.
    UU <Highlander> Longswordman replacement; double movement through hills and +33% Combat Strength while attacking from hills
    UB <Castle Palace> Museum replacement; theming bonuses are greater than Museum's ones. If both slots are filled, city gains +25% Science output.


  • Kingdom of Zimbabwe
    leader: Nyatsimba Mutota

    UA <Trade Link> Can meet other civilizations and City-states through Trade-Routes links. If you have only one internal Trade Route, its yield is multiplied by every international Trade Route.
    UU <Rozwi Warrior> Pikeman replacement; ignores terrain cost; +5% Combat Strength for every Trade Route you own (up to +25%).
    UB <Zimbabwe> Walls replacement; 33% of gold output contributes towards border expansion. New plot is acquired upon establishing Trade Route.
91 Comments
Teddyk  [author] 6 Feb, 2022 @ 4:37am 
At the game start a random era is chosen, once you enter this era, all technologies will be boosted by 50%.
An example: you enter Medieval Era, open tech tree, in tooltips it will be shown that Chivalry is 1560/3120 completed.
Capitulation 5 Feb, 2022 @ 8:14pm 
how does scotland's ability work? i tried testing it in IGE, cheating myself into different eras but no boost ever appeared
Dino 9 Aug, 2021 @ 9:40am 
I just played with Zimbabwe. Everything works. It's fun to feed your weakest city to make it catch up. Good job with the design!
Genos4 17 May, 2016 @ 8:00pm 
I retested, and it looks to have been a conflict with another mod as you expected. Sorry, my bad :)
Teddyk  [author] 17 May, 2016 @ 2:05am 
Hello, I have just tested it (version 23), and it works normally. Important thing is that Capital is never found as a puppet. What is more, the AI is now annexing cities under certain conditions (based mainly on population). It may be that if you found out them late, they have no puppet cities.
Other than that, it may be some bad interaction with other mod you are using.
Genos4 16 May, 2016 @ 6:02pm 
Not sure what happened, but the Olmec no longer found additional cities as puppets...
WheedlingSnail3 24 Nov, 2015 @ 11:57am 
Alright cool no problem at all, I believe I already have the set with Ndongo, I just din't mention it in my comment, I also have the set containing the Ashanti so I'll be sure to include both of them... I also know there is an Algeria mod but it's not showing up in my mods list, same with Nigeria, I could probably open them with 7zip but I am not too keen on how, I might look it up, thanks very much for the help though!
Teddyk  [author] 24 Nov, 2015 @ 11:54am 
Unfortunately I am unable to make any new civ right now. Though I made Ndongo (which is representing the region of Kongo) in set XV.
For new Civ request you can try forum of civfanatics, though making a civ is quite a long process. :) I think I saw somebody planning Madagascar. Good luck.
WheedlingSnail3 24 Nov, 2015 @ 11:42am 
Hi! I am ahuge fan of your mods and have used a ton of them in my personal games, I am planning to make an African AI Only Battle on my youtube channel and I would love it if you could help me out and create a few Civs for me, I am for sure going to use your Mali, and Zimbabwe mods and would love to see Nigeria, Chad, Algeria, Sudan, Somalia, Madagascar, Kenya, Kongo, Uganda, and Mozambique. Now obviously I do not expect you to go out of your way and make all of these, but if by any chance you could make just a few of these, it would really help me out because there are not many African civ mods out there... thanks in advance!
Tnesniv Yørel 29 Aug, 2015 @ 3:14am 
@Faysal JFD made a patch (for the first 10 sets?). http://forums.civfanatics.com/showpost.php?p=13076456&postcount=225
Paste the the folder in your mod folder.