Arma 3
215 ratings
[discontinued] Antistasi - Malden - Community Version
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: Malden 2035
DLC: Malden
Tags: Tag Review
File Size
Posted
Updated
8.492 MB
31 Aug, 2019 @ 2:33am
18 Sep, 2022 @ 7:00am
16 Change Notes ( view )

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[discontinued] Antistasi - Malden - Community Version

Description
DISCLAIMER - THIS MISSION IS DISCONTINUED - CHANGE OVER TO THE ANTISTASI MOD

We finally have published the Antistasi Mod!
The Antistasi Mod is fully backwards compatible, offers the ability to have multiple campaigns, a faction selector, new maps and new compatible mods like CUP and Unsung.
Check out the Antistasi Mod, subscribe to it and enjoy!!




This mod is based on Barbolanis Antistasi version 1.4.0.1 and was further developed and improved by the Dev Team of the Official Antistasi Community

Features:

- Playable in MP and persistent open server MP.
- Capture an island in a war against either one or two enemies at the same time, which might even fight each other.
- Dynamic agression system which is changing enemy reactions based on your actions. The system is influenced by basically everything you do like kills, completing missions, taking flags and even shooting civilians and POWs. So take care regarding what you do and who you kill!
- Persistant war in all aspects, destruction stays the same way as well as your vehicles and garrisons.
- Compatible with not only the original Arma 3 maps but also others from the steam workshop like Anizay and Chernarus. More to follow!
- Advanced AI system, the enemy and your friends will heal wounded or downed units, cover themselves and use multiple other tactics to win against their foes.
- Currently 15 different side missions: Assassination, Logistics, Destroy Assets, Rescue POWS, Conquer Missions with a wide variety for each type.
- Possibility of Undercovered approaches - utilize that to position yourself for the perfect attack.
- Persistent Stat Save System: You won't lose game or server progress upon a game update.
- Enhanced AI Squadmate control.
- AI friendlies and enemy can drag/carry and heal injured soldiers, not working with ACE3 mod.
- AI Garrisons that use static weapon you add.
- Supports up to 3 Headless Clients.
- Integrated Mods: TFAR, ACRE, RHS: AFRF, USAF and GREF, 3CB, GRAD Trenches, ACE or, to keep the unique features of AI that would be disabled with ACE medical system: ACE no medical. None of them mandatory.


If you enjoyed, please vote this mission. The more players, the more ideas to share and develop, less bugs etc.

Official Website: https://antistasi.de/
Official Discord: https://discord.gg/TYDwCRKnKX
Official Twitter: https://twitter.com/AntistasiO
Official GitHub: https://github.com/official-antistasi-community/A3-Antistasi/releases/latest

Please feel free to join our community, report bugs, ask questions or just join us on our server!

Thank you Barbolani for creating the wonderful mission this is based on!

Also a big THANK YOU to all the guys of the Dev-Team!
Including but not limited to Bob Murphy, Cipher, Digital, Doommetal, Frostsbite, GodlikeHobbit, Håkon, John Jordan, Launchman, Lazejun, Meerkat, Mocksybren, Poweredbypot, Sebastian, Spoffy, Tad/Toakan and Wurzel0701.
Another big THANK YOU to all the testers within our community as well as the Cinder Community for helping us out by testing work in progress!

We also would like to thank our partner Armahosts[www.armahosts.com] for the nice servers we have and especially for the awesome support we get. Thank you!
115 Comments
[Meerkat] 30 May, 2022 @ 5:47am 
@Q, If you follow the github link in the file description above, you will be taken to the release page for the latest version. Scroll down and you will find a list of downloadable files. You will be looking for "Antistasi-Sahrani-2-5-3.sara.pbo"
CynicalKiwi 30 May, 2022 @ 1:23am 
@Bob, thank you so much! That seems easy enough as far as coding goes. The only thing confusing me 'Download the PBO of the map you want to play with from GitHub'. Where do I find the Sahrani pbo on there? I'm terrible with github, I find the thing a confusing mess. :)
Bob Murphy  [author] 29 May, 2022 @ 4:14am 
@Q, We have a guide on what to change for that pinned in the help channel on our discord. Link to the discord is further above.
CynicalKiwi 29 May, 2022 @ 3:40am 
Is it not possible anymore to play against Russian instead? o.O
:-) 20 Mar, 2022 @ 11:40am 
25hrs+ on the mission, I can safely say that it is waaay too hard for SP, NATO is on steroids, too much QRF which make it impossible to secure even the smallest territory gain
Official Antistasi Community  [author] 13 Aug, 2021 @ 2:07am 
Sentry, please join our discord and post there in the help channel.
As everybody is on discord on only few are monitoring the steam workshop, it's easier to get proper help there.
Schmalt 12 Aug, 2021 @ 4:33pm 
I have had an issue where my save is just not loading and none of my friends can get passed the briefing stage.
Official Antistasi Community  [author] 12 Aug, 2021 @ 5:33am 
Please note that there are a few minor issues with 2.5.0 like garrisons not being taken over from the previous version and for example fuel trucks not being noticed as such in the garage.
We are already working on a hotfix and it will be published shortly.
RaNgeR 17 Jul, 2021 @ 5:00am 
I recently started playing AntiStasi again with friends, and there's a very frustrating issue we've encountered regarding random, mine-like explosions while moving around the map and on, again, random occasions - both on foot and in vehicles. Is this supposed to be intentional? I apologize if this subject has already being addressed, it's just new to me. Thanks.
Riven Deckard 14 Jun, 2021 @ 2:12pm 
This scenario is great and perfectly doable solo (I posted a screenshot of my progress, nearly whole map is under my control). I never used Zeus. You have to stick to certain rules and understand how mission mechanics work. Hit and run, steal and run, quick kill, loot and run, etc. Always take out team leaders first ASAP, the ones running around with binoculars. Never stay in the same spot for long if engaging enemy. Limit mortars? These days the modern ones have a 3-7km range, so it would be unrealistic to limit them. Have at least 1-2 AA guns deployed in areas you control - on my map every single point under my control has 1-4 AA guns, enemies simply can't call for backup. Wherever they fly they get shot down within 20 seconds. Train your troops to lvl 8 or so. Watch out which weapons you unlock through looting, you don't want your troops to run around with shotguns. Config your mission at start with parameters. There's a lot more but it really is perfectly doable solo. Good luck!