Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I use Mod Updater mod, and clicked on the mod settings for the simpler pip planting, changed the numbers from 60 -> 30, 300 -> 200, and moved the plants in area from 0 -> 1. Restarted game, was nervous they wouldn't plant (it ended up being from gas pressure too low) and it is now working. It seems like the pip planting overlay is reflecting their ability? Because places where a pip should not be able to plant are showing green for me.
If it is not working for you try messing with the settings, restart, and check there isn't something else preventing it.
I've adjusted the settings, restarted, loaded the save, went back to menu, and loaded the save waiting for them to plant and nothing... when that didn't work, attempted several more times of loading the same save to see "till it works" and nothing. I also created a new save with the same as above and also readjusting the settings.
I'm also using pip planting overlay and its showing green for what they don't want to bury. Is a fix for this "old bug" in the works?
It's an old bug. My last message:
The rules only apply if you open a save, go back to the menu, and open the save again.