The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

54 ratings
No Psychic Lock Knowledge
   
Award
Favorite
Favorited
Unfavorite
Category: Gameplay, UI
File Size
Posted
453.000 B
14 Oct, 2013 @ 6:28am
1 Change Note ( view )

Subscribe to download
No Psychic Lock Knowledge

Description
No Psychic Lock Level Knowledge
-------------------------------------------
This simple mod removes the visual tag that lets you know if a lock is apprentice, adept, master, etc. - now you need to try and pick the lock and judge the difficulty level yourself!

No difficulty settings are changed, it just removes the visual tag that gives you some sort of psychic prior knowledge before you even attempt to pick the lock.

Are you psychic? How can you know what level a lock is just by looking at it - when visually they all look identical?!

This removes the visual tag stating the lock's level both when looking at a locked door, and in the lockpicking mini-game screen. Use your skill and experience to judge how difficult a lock is!

This mod was made by jackstarr as a request for gdsmth, and is uploaded here for anyone else who would benefit from using it.



------------------------------------

OTHER SIMILAR MODS BY THE SAME MOD AUTHOR:

No Empty Tag on Empty Containers:
http://skyrim.nexusmods.com/mods/31463
This mod attempts to improve immersion by removing the tag that says "empty" on an empty container, letting you know it's empty (through some sort of hidden psychic power) before you even look inside! It also removes the triangle icon as well - so there's no clue as to whether the container is empty or not before activating it.
15 Comments
Jenwin77 25 Jun, 2016 @ 7:04am 
I didn't know I needed this until I saw it
aroundthefur79 4 Oct, 2014 @ 12:07am 
very nice
8bit shadow 28 Sep, 2014 @ 10:57pm 
should be that once you hit level 90 on lockpicking then you can tell the lock type...i mean you gotta picklock aloooota locks to get to level 90 on lockpicking.
Kick-boxing banana 9 Apr, 2014 @ 1:10pm 
mmm yyyyyyyyyyyyyyyyyyyyyes
Quae 8 Nov, 2013 @ 7:04pm 
Thanks for this, very much approve.
Venzny 30 Oct, 2013 @ 6:16pm 
I figured you were just able to size up how many pins it had, like in Oblivion.
Mogi 27 Oct, 2013 @ 5:35pm 
saw the name, had to subscribe.
Spinach Salad 26 Oct, 2013 @ 2:41pm 
this mod is making skyrim a better place
Kijin Seija 25 Oct, 2013 @ 8:02pm 
Great immersion. Nice addition. Think I'll use it instead of figuring out how the Dovahkiin has knowledge of every lock in Skyrim. and beyond.
IJW7144 20 Oct, 2013 @ 10:47am 
HHAHAH
WHAT???